Interface ArmorStand

All Superinterfaces:
ArmorEquipable, AttributeHolder, CopyableDataHolder, DataHolder, DataHolder.Mutable, DataSerializable, Entity, EntityProjectileSource, Equipable, HoverEventSource<HoverEvent.ShowEntity>, Identifiable, Living, Locatable, ProjectileSource, RandomProvider, SerializableDataHolder, SerializableDataHolder.Mutable, Sound.Emitter, TeamMember, ValueContainer

public interface ArmorStand extends Living, ArmorEquipable
Represents an Armor Stand.