public final class ParticleTypes extends Object
ParticleType
s in vanilla minecraft.public static final ParticleType AMBIENT_MOB_SPELL
public static final ParticleType ANGRY_VILLAGER
public static final ParticleType BARRIER
public static final ParticleType BLOCK_CRACK
public static final ParticleType BLOCK_DUST
public static final ParticleType BREAK_BLOCK
This type has limited ParticleOption
s, only
ParticleOptions.BLOCK_STATE
and
ParticleOptions.ITEM_STACK_SNAPSHOT
are supported.
public static final ParticleType CLOUD
public static final ParticleType CRITICAL_HIT
public static final ParticleType DAMAGE_INDICATOR
public static final ParticleType DRAGON_BREATH
public static final ParticleType DRAGON_BREATH_ATTACK
public static final ParticleType DRIP_LAVA
public static final ParticleType DRIP_WATER
public static final ParticleType ENCHANTING_GLYPHS
public static final ParticleType ENDER_TELEPORT
public static final ParticleType END_ROD
public static final ParticleType EXPLOSION
public static final ParticleType FALLING_DUST
public static final ParticleType FERTILIZER
Player
uses bone meal on a plant to boost the growth.
This type has limited ParticleOption
s, only
ParticleOptions.QUANTITY
is supported.
This type can no longer be spawned on air blocks. It will only show up if spawned at the location of solid blocks.
public static final ParticleType FIREWORKS
This type has limited ParticleOption
s, only
ParticleOptions.FIREWORK_EFFECTS
is supported.
public static final ParticleType FIREWORKS_SPARK
public static final ParticleType FIRE_SMOKE
This type has limited ParticleOption
s, only
ParticleOptions.DIRECTION
is supported.
public static final ParticleType FLAME
public static final ParticleType FOOTSTEP
public static final ParticleType GUARDIAN_APPEARANCE
public static final ParticleType HAPPY_VILLAGER
public static final ParticleType HEART
public static final ParticleType HUGE_EXPLOSION
public static final ParticleType INSTANT_SPELL
ParticleOptions.VELOCITY
supports, this will only affect the velocity in the y direction.public static final ParticleType ITEM_CRACK
public static final ParticleType LARGE_EXPLOSION
public static final ParticleType LARGE_SMOKE
public static final ParticleType LAVA
public static final ParticleType MAGIC_CRITICAL_HIT
public static final ParticleType MOBSPAWNER_FLAMES
public static final ParticleType MOB_SPELL
public static final ParticleType NOTE
public static final ParticleType PORTAL
public static final ParticleType REDSTONE_DUST
public static final ParticleType SLIME
public static final ParticleType SMOKE
public static final ParticleType SNOWBALL
public static final ParticleType SNOW_SHOVEL
public static final ParticleType SPELL
ParticleOptions.VELOCITY
supports, this will only affect the velocity in the y direction.public static final ParticleType SPLASH_POTION
public static final ParticleType SUSPENDED
public static final ParticleType SUSPENDED_DEPTH
public static final ParticleType SWEEP_ATTACK
public static final ParticleType TOWN_AURA
public static final ParticleType TOTEM
public static final ParticleType WATER_BUBBLE
public static final ParticleType WATER_DROP
public static final ParticleType WATER_SPLASH
public static final ParticleType WATER_WAKE
public static final ParticleType WITCH_SPELL
ParticleOptions.VELOCITY
supports, this will only affect the velocity in the y direction.