public abstract class AbstractAttackEntityEvent extends AbstractModifierEvent<DamageFunction,DamageModifier> implements AttackEntityEvent
| Modifier and Type | Field and Description |
|---|---|
protected double |
baseDamage |
protected double |
originalDamage |
protected List<DamageFunction> |
originalFunctions |
modifierFunctions, modifiers, originalFinalAmount, originalModifierMap, originalModifierscurrentOrderABSORPTION, BOOTS, CHESTPLATE, CREATOR, GENERAL_ARMOR, HARD_HAT_ARMOR, HELMET, LEGGINGS, NOTIFIER, RESISTANCE, SHIELD, SOURCE| Constructor and Description |
|---|
AbstractAttackEntityEvent() |
| Modifier and Type | Method and Description |
|---|---|
void |
addDamageModifierAfter(DamageModifier damageModifier,
DoubleUnaryOperator function,
Set<DamageModifierType> after)
Adds the provided
DamageModifier and Function to the list
of modifiers, such that the modifier will appear in order after any
current modifiers whose type are included in the provided Set
of DamageModifierTypes. |
void |
addDamageModifierBefore(DamageModifier damageModifier,
DoubleUnaryOperator function,
Set<DamageModifierType> before)
Adds the provided
DamageModifier and Function to the
list of modifiers, such that the Set containing
DamageModifierTypes provided in before will appear
after the provided damage modifier. |
protected DamageFunction |
convertTuple(DamageModifier obj,
DoubleUnaryOperator function) |
double |
getBaseOutputDamage()
Gets the "base" damage to deal to the targeted
Entity. |
double |
getFinalOutputDamage()
Gets the final damage that will be passed into the proceeding
AttackEntityEvent. |
List<DamageFunction> |
getModifiers()
Gets the modifiers affecting this event.
|
Map<DamageModifier,Double> |
getOriginalDamages()
Gets an
ImmutableMap of all original DamageModifiers
and their associated "modified" damage. |
double |
getOriginalFinalDamage()
Gets the original "final" amount of damage after all original
DamageModifiers are applied to AttackEntityEvent.getOriginalDamage(). |
double |
getOriginalModifierDamage(DamageModifier damageModifier)
Gets the original damage for the provided
DamageModifier. |
double |
getOutputDamage(DamageModifier damageModifier)
Gets the damage for the provided
DamageModifier. |
protected void |
init()
Called once all fields have been set by the generated
constructor in a subclass.
|
boolean |
isModifierApplicable(DamageModifier damageModifier)
Checks whether the provided
DamageModifier is applicable to the
current available DamageModifiers. |
void |
setBaseOutputDamage(double baseDamage)
Sets the "base" damage to deal to the targeted
Entity. |
void |
setOutputDamage(DamageModifier damageModifier,
DoubleUnaryOperator function)
Sets the provided
Function to be used for the given
DamageModifier. |
getFinalAmount, init, recalculateDamagesclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetKnockbackModifier, getOriginalDamage, getOriginalFunctions, setKnockbackModifiergetTargetEntitygetCause, getContext, getSourceisCancelled, setCancelledprotected double originalDamage
protected List<DamageFunction> originalFunctions
protected double baseDamage
protected final void init()
AbstractEventThis method should be used to initialize any fields that depend on parameters passed to the constructor.
init in class AbstractEventpublic final double getOriginalModifierDamage(DamageModifier damageModifier)
AttackEntityEventDamageModifier. If
the provided DamageModifier was not included in
AttackEntityEvent.getOriginalDamages(), an IllegalArgumentException is
thrown.getOriginalModifierDamage in interface AttackEntityEventdamageModifier - The original damage modifierpublic final double getOriginalFinalDamage()
AttackEntityEventDamageModifiers are applied to AttackEntityEvent.getOriginalDamage().
The "final" damage is considered the amount of health being lost by
the Entity, if health is tracked.getOriginalFinalDamage in interface AttackEntityEventpublic final Map<DamageModifier,Double> getOriginalDamages()
AttackEntityEventImmutableMap of all original DamageModifiers
and their associated "modified" damage. Note that ordering is not
retained.getOriginalDamages in interface AttackEntityEventpublic final double getFinalOutputDamage()
AttackEntityEventAttackEntityEvent. The final damage is the end result of the
AttackEntityEvent.getBaseOutputDamage() being applied in Function.apply(Object)
available from all the Tuples of DamageModifier to
Function in AttackEntityEvent.getOriginalFunctions().getFinalOutputDamage in interface AttackEntityEventpublic final boolean isModifierApplicable(DamageModifier damageModifier)
AttackEntityEventDamageModifier is applicable to the
current available DamageModifiers.isModifierApplicable in interface AttackEntityEventdamageModifier - The damage modifier to checkpublic final double getOutputDamage(DamageModifier damageModifier)
AttackEntityEventDamageModifier. Providing that
AttackEntityEvent.isModifierApplicable(DamageModifier) returns true,
the cached "damage" for the DamageModifier is returned.getOutputDamage in interface AttackEntityEventdamageModifier - The damage modifier to get the damage forpublic final void setOutputDamage(DamageModifier damageModifier, DoubleUnaryOperator function)
AttackEntityEventFunction to be used for the given
DamageModifier. If the DamageModifier is already
included in AttackEntityEvent.getModifiers(), the Function replaces
the existing function. If there is no Tuple for the
DamageModifier, a new one is created and added to the end
of the list of Functions to be applied to the
AttackEntityEvent.getBaseOutputDamage().
If needing to create a custom DamageModifier is required,
usage of the
DamageModifier.Builder
is recommended.
setOutputDamage in interface AttackEntityEventdamageModifier - The damage modifierfunction - The function to map to the modifierpublic void addDamageModifierBefore(DamageModifier damageModifier, DoubleUnaryOperator function, Set<DamageModifierType> before)
AttackEntityEventDamageModifier and Function to the
list of modifiers, such that the Set containing
DamageModifierTypes provided in before will appear
after the provided damage modifier.addDamageModifierBefore in interface AttackEntityEventdamageModifier - The damage modifier to addfunction - The associated functionbefore - The set containing the modifier types to come after
the provided modifierpublic void addDamageModifierAfter(DamageModifier damageModifier, DoubleUnaryOperator function, Set<DamageModifierType> after)
AttackEntityEventDamageModifier and Function to the list
of modifiers, such that the modifier will appear in order after any
current modifiers whose type are included in the provided Set
of DamageModifierTypes.addDamageModifierAfter in interface AttackEntityEventdamageModifier - The damage modifier to addfunction - The associated functionafter - The set of modifier types to come before the new modifierpublic double getBaseOutputDamage()
AttackEntityEventEntity. The
"base" damage is the original value before passing along the chain of
Functions for all known DamageModifiers.getBaseOutputDamage in interface AttackEntityEventpublic final void setBaseOutputDamage(double baseDamage)
AttackEntityEventEntity. The
"base" damage is the original value before passing along the chain of
Functions for all known DamageModifiers.setBaseOutputDamage in interface AttackEntityEventbaseDamage - The base damageprotected DamageFunction convertTuple(DamageModifier obj, DoubleUnaryOperator function)
convertTuple in class AbstractModifierEvent<DamageFunction,DamageModifier>public List<DamageFunction> getModifiers()
AbstractModifierEventgetModifiers in interface AttackEntityEventgetModifiers in class AbstractModifierEvent<DamageFunction,DamageModifier>