public interface TabListEntry
TabList
.Modifier and Type | Interface and Description |
---|---|
static interface |
TabListEntry.Builder
Represents a builder class to create mutable
TabListEntry s. |
Modifier and Type | Method and Description |
---|---|
static TabListEntry.Builder |
builder()
Creates a new
TabListEntry.Builder to create TabListEntry s. |
Optional<Text> |
getDisplayName()
Gets this entry's display name.
|
GameMode |
getGameMode()
Gets the
GameMode this entry is in. |
int |
getLatency()
Gets the latency for this entry.
|
TabList |
getList()
Gets the
TabList that owns this entry. |
GameProfile |
getProfile()
Gets the
GameProfile associated with this entry. |
TabListEntry |
setDisplayName(Text displayName)
Sets this entry's display name.
|
TabListEntry |
setGameMode(GameMode gameMode)
Sets this entry's gamemode.
|
TabListEntry |
setLatency(int latency)
Sets the latency for this entry.
|
static TabListEntry.Builder builder()
TabListEntry.Builder
to create TabListEntry
s.TabList getList()
TabList
that owns this entry.GameProfile getProfile()
GameProfile
associated with this entry.Optional<Text> getDisplayName()
TabListEntry setDisplayName(@Nullable Text displayName)
displayName
- The new display nameint getLatency()
TabListEntry setLatency(int latency)
The client displays connection bars based on this number.
Bars | Time |
---|---|
0 | Less than 0 |
1 | 1000+ |
2 | 600 - 999 |
3 | 300 - 599 |
4 | 150 - 299 |
5 | 0 - 149 |
latency
- The new latency, in millisecondsGameMode getGameMode()
GameMode
this entry is in.TabListEntry setGameMode(GameMode gameMode)
When using GameModes.SPECTATOR
and this entry is of an
online Player
, the player will have "spectator effects". Such
effects can include invisibility and noclip.
gameMode
- The new gamemode