public final class CatalogTypes extends Object
CatalogType
s for autocompletion when using
the GameRegistry
to retrieve specific types or all of a certain type.
These are generally useful for GameRegistry.getType(Class, String)
and GameRegistry.getAllOf(Class)
.
public static final Class<Advancement> ADVANCEMENT
public static final Class<AdvancementTree> ADVANCEMENT_TREE
public static final Class<AdvancementType> ADVANCEMENT_TYPE
public static final Class<AITaskType> AI_TASK_TYPE
public static final Class<BannerPatternShape> BANNER_PATTERN_SHAPE
public static final Class<BigMushroomType> BIG_MUSHROOM_TYPE
public static final Class<BiomeTreeType> BIOME_TREE_TYPE
public static final Class<BlockPaletteType> BLOCK_PALETTE_TYPE
public static final Class<BlockStatistic> BLOCK_STATISTIC
public static final Class<BossBarColor> BOSS_BAR_COLOR
public static final Class<BossBarOverlay> BOSS_BAR_OVERLAY
public static final Class<ChatVisibility> CHAT_VISIBILITY
public static final Class<CollisionRule> COLLISION_RULE
public static final Class<ComparatorType> COMPARISON_TYPE
public static final Class<CookedFish> COOKED_FISH
public static final Class<CraftingRecipe> CRAFTING_RECIPES
public static final Class<DamageModifierType> DAMAGE_MODIFIER_TYPE
public static final Class<DamageType> DAMAGE_TYPE
public static final Class<DataFormat> DATA_FORMAT
public static final Class<DataTranslator> DATA_TRANSLATOR
public static final Class<Difficulty> DIFFICULTY
public static final Class<DimensionType> DIMENSION_TYPE
public static final Class<DisguisedBlockType> DISGUISED_BLOCK_TYPE
public static final Class<DismountType> DISMOUNT_TYPE
public static final Class<DisplaySlot> DISPLAY_SLOT
public static final Class<DoublePlantType> DOUBLE_PLANT_TYPE
@Deprecated public static final Class<EnchantmentType> ENCHANTMENT
ENCHANTMENT_TYPE
insteadENCHANTMENT_TYPE
instead.public static final Class<EnchantmentType> ENCHANTMENT_TYPE
public static final Class<EntityStatistic> ENTITY_STATISTIC
public static final Class<EntityType> ENTITY_TYPE
public static final Class<EquipmentType> EQUIPMENT_TYPE
public static final Class<EventContextKey> EVENT_CONTEXT_KEY
public static final Class<FireworkShape> FIREWORK_SHAPE
public static final Class<GeneratorType> GENERATOR_TYPE
public static final Class<GoldenApple> GOLDEN_APPLE
public static final Class<HandPreference> HAND_PREFERENCE
public static final Class<HealingType> HEALING_TYPE
public static final Class<HealthModifierType> HEALTH_MODIFIER_TYPE
public static final Class<HeldEquipmentType> HELD_EQUIPMENT_TYPE
public static final Class<HorseColor> HORSE_COLOR
public static final Class<HorseStyle> HORSE_STYLE
public static final Class<InstrumentType> INSTRUMENT_TYPE
public static final Class<InventoryArchetype> INVENTORY_ARCHETYPE
public static final Class<ItemStatistic> ITEM_STATISTIC
public static final Class<LlamaVariant> LLAMA_VARIANT
public static final Class<MushroomType> MUSHROOM_TYPE
public static final Class<ObjectiveDisplayMode> OBJECTIVE_DISPLAY_MODE
public static final Class<OcelotType> OCELOT_TYPE
public static final Class<ParrotVariant> PARROT_VARIANT
public static final Class<ParticleOption> PARTICLE_OPTION
public static final Class<ParticleType> PARTICLE_TYPE
public static final Class<PickupRule> PICKUP_RULE
public static final Class<PistonType> PISTON_TYPE
public static final Class<PopulatorObject> POPULATOR_OBJECT
public static final Class<PopulatorType> POPULATOR_TYPE
public static final Class<PortalAgentType> PORTAL_AGENT_TYPE
public static final Class<PortionType> PORTION_TYPE
public static final Class<PotionEffectType> POTION_EFFECT_TYPE
public static final Class<PrismarineType> PRISMARINE_TYPE
public static final Class<Profession> PROFESSION
public static final Class<QuartzType> QUARTZ_TYPE
public static final Class<QueryOperationType> QUERY_OPERATION_TYPE
public static final Class<RabbitType> RABBIT_TYPE
public static final Class<RailDirection> RAIL_DIRECTION
public static final Class<RecordType> RECORD_TYPE
public static final Class<SandstoneType> SANDSTONE_TYPE
public static final Class<SelectorType> SELECTOR_TYPE
public static final Class<SerializationBehavior> SERIALIZATION_BEHAVIOR
public static final Class<SoundCategory> SOUND_CATEGORY
public static final Class<StairShape> STAIR_SHAPE
public static final Class<StatisticType> STATISTIC_TYPE
public static final Class<StructureMode> STRUCTURE_MODE
public static final Class<TeleportHelperFilter> TELEPORT_HELPER_FILTER
public static final Class<TeleportType> TELEPORT_TYPE
public static final Class<TextSerializer> TEXT_SERIALIZER
public static final Class<TileEntityType> TILE_ENTITY_TYPE
public static final Class<TransactionType> TRANSACTION_TYPE
public static final Class<VirtualBiomeType> VIRTUAL_BIOME_TYPE
public static final Class<Visibility> VISIBILITY
public static final Class<WireAttachmentType> WIRE_ATTACHMENT_TYPE
public static final Class<WorldArchetype> WORLD_ARCHETYPE
public static final Class<WorldGeneratorModifier> WORLD_GENERATOR_MODIFIER
public static final Class<WornEquipmentType> WORN_EQUIPMENT_TYPE