Interface DamageType
- All Superinterfaces:
DefaultedRegistryValue,Nameable,Taggable<DamageType>
@CatalogedBy(DamageTypes.class)
public interface DamageType
extends DefaultedRegistryValue, Nameable, Taggable<DamageType>
A
DamageType is a type of "grouping" for DamageSources since a DamageSource instance can be inherently different from
another DamageSource by virtue of the Object backing the source. Furthermore, it is impossible to refer to DamageSources
statically due to the nature of constructing them. It is possible however, that the parent Object being referred to as the "damage source"
can damage an Entity with varying DamageTypes depending on the circumstances.-
Method Summary
Modifier and TypeMethodDescriptioneffect()Returns the damage effect.doubleGets the amount of exhaustion thisDamageTypewill add to the entity, generally only to players.booleanis(Tag<DamageType> tag) Checks whether this damage types matches a damage type tag.scaling()Returns the damage scaling.Methods inherited from interface org.spongepowered.api.registry.DefaultedRegistryValue
asDefaultedReference, findKey, keyMethods inherited from interface org.spongepowered.api.tag.Taggable
registryType, tags
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Method Details
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exhaustion
double exhaustion()Gets the amount of exhaustion thisDamageTypewill add to the entity, generally only to players.TODO check this facts:
In vanilla gameplay this is set to 0.1 by default and overridden to 0 if the type is set to be absolute or as overriding armor.
- Returns:
- The increase in exhaustion
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is
Checks whether this damage types matches a damage type tag.- Specified by:
isin interfaceTaggable<DamageType>- Parameters:
tag- The tag to check.- Returns:
- true if this damage type matches the damage type tag.
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scaling
DamageScaling scaling()Returns the damage scaling.- Returns:
- the damage scaling
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effect
DamageEffect effect()Returns the damage effect.- Returns:
- the damage effect
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