| Modifier and Type | Interface and Description | 
|---|---|
static interface  | 
DeadBush.Builder
A builder for constructing  
DeadBush populators. | 
| Modifier and Type | Method and Description | 
|---|---|
static DeadBush.Builder | 
builder()
Creates a new  
DeadBush.Builder to build a DeadBush populator. | 
VariableAmount | 
getShrubsPerChunk()
Gets the number of bushes to attempt to spawn per chunk, must be greater
 than zero. 
 | 
default void | 
setShrubsPerChunk(int count)
Sets the number of bushes to attempt to spawn per chunk, must be greater
 than zero. 
 | 
void | 
setShrubsPerChunk(VariableAmount count)
Sets the number of bushes to attempt to spawn per chunk, must be greater
 than zero. 
 | 
static DeadBush.Builder builder()
DeadBush.Builder to build a DeadBush populator.VariableAmount getShrubsPerChunk()
void setShrubsPerChunk(VariableAmount count)
count - The new amount of shrubs to spawndefault void setShrubsPerChunk(int count)
count - The new amount of shrubs to spawn