public static interface DropItemEvent.Dispense extends DropItemEvent, SpawnEntityEvent
Item is dispensed from a type of
Inventory such as a Player or Container.
This does not include cases where the holder is destroyed resulting in
dropped Items.
Canceling this event does not guarantee that the associated
inventory is rolled back when this event is cancelled. You might
want to listen to ClickInventoryEvent.Drop.
DropItemEvent.Close, DropItemEvent.Custom, DropItemEvent.Destruct, DropItemEvent.Dispense, DropItemEvent.PreSpawnEntityEvent.ChunkLoad, SpawnEntityEvent.Custom, SpawnEntityEvent.SpawnerfilterEntities, filterEntityLocations, getEntities, getEntitySnapshotsgetCause, getContext, getSourceisCancelled, setCancelled