public interface ImmutablePoweredData extends ImmutableDataManipulator<ImmutablePoweredData,PoweredData>
ImmutableDataManipulator for the "powered" state. For
redstone based mechanics, a "powered on" state will mean the object is
currently "powered" and may emit a redstone signal. Usually applicable
to BlockTypes.LEVER, BlockTypes.STONE_BUTTON, etc.| Modifier and Type | Method and Description |
|---|---|
ImmutableValue<Boolean> |
powered()
Gets the
ImmutableValue for the "powered" state. |
asMutable, copy, with, withgetContentVersion, toContainerImmutableValue<Boolean> powered()
ImmutableValue for the "powered" state.