Class EnchantmentTypes
EnchantmentType
s.
In vanilla the minimum level of these is 1, while the max levels vary.
-
Field Summary
Modifier and TypeFieldDescriptionstatic final DefaultedRegistryReference<EnchantmentType>
Increases regular underwater mining speed.static final DefaultedRegistryReference<EnchantmentType>
Increases damages and causes slowness for a variable amount of time depending on the level to "arthropod" mobs.static final DefaultedRegistryReference<EnchantmentType>
Prevents removal of the cursed items that reside in the armor slots.static final DefaultedRegistryReference<EnchantmentType>
Reduces explosion damage.static final DefaultedRegistryReference<EnchantmentType>
static final DefaultedRegistryReference<EnchantmentType>
Increases underwater movement speed.static final DefaultedRegistryReference<EnchantmentType>
Increases mining speed.static final DefaultedRegistryReference<EnchantmentType>
Reduces fall damage.static final DefaultedRegistryReference<EnchantmentType>
Sets the target on fire.static final DefaultedRegistryReference<EnchantmentType>
Reduces fire damage.static final DefaultedRegistryReference<EnchantmentType>
Sets your shot arrows on fire.static final DefaultedRegistryReference<EnchantmentType>
Increases block drops.static final DefaultedRegistryReference<EnchantmentType>
Creates frosted ice blocks when walking over water.static final DefaultedRegistryReference<EnchantmentType>
static final DefaultedRegistryReference<EnchantmentType>
Causing shooting arrows to not consume regular arrows.static final DefaultedRegistryReference<EnchantmentType>
Increases attack knockback.static final DefaultedRegistryReference<EnchantmentType>
Causes mobs drop more loot.static final DefaultedRegistryReference<EnchantmentType>
static final DefaultedRegistryReference<EnchantmentType>
Increases luck while fishing.static final DefaultedRegistryReference<EnchantmentType>
Increases rate of fish biting your hook while fishing.static final DefaultedRegistryReference<EnchantmentType>
Repair item durability with experience.static final DefaultedRegistryReference<EnchantmentType>
static final DefaultedRegistryReference<EnchantmentType>
static final DefaultedRegistryReference<EnchantmentType>
Increases shot arrow damage.static final DefaultedRegistryReference<EnchantmentType>
Reduces projectile damage you take, for example from arrows, ghasts, blaze fire charges, and similar in vanilla.static final DefaultedRegistryReference<EnchantmentType>
Reduces all damage, outside of a few sources that bypass armor, such as the void, the kill command, and hunger damage in vanilla.static final DefaultedRegistryReference<EnchantmentType>
Increases knockback by shot arrows.static final DefaultedRegistryReference<EnchantmentType>
static final DefaultedRegistryReference<EnchantmentType>
Extends underwater breathing time.static final DefaultedRegistryReference<EnchantmentType>
static final DefaultedRegistryReference<EnchantmentType>
Increases melee damage.static final DefaultedRegistryReference<EnchantmentType>
Allows collection of blocks that are normally unobtainable, such as diamond ore, cocoa, mycelium, and similar in vanilla.static final DefaultedRegistryReference<EnchantmentType>
Increases damage to "undead" mobs.static final DefaultedRegistryReference<EnchantmentType>
static final DefaultedRegistryReference<EnchantmentType>
Increases the damage of the sweeping attack.static final DefaultedRegistryReference<EnchantmentType>
Attackers are damaged when they deal damage to the wearer.static final DefaultedRegistryReference<EnchantmentType>
Increases effective durability.static final DefaultedRegistryReference<EnchantmentType>
Causes the item to disappear on death. -
Method Summary
-
Field Details
-
AQUA_AFFINITY
Increases regular underwater mining speed.In vanilla the maximum level is 1.
-
BANE_OF_ARTHROPODS
Increases damages and causes slowness for a variable amount of time depending on the level to "arthropod" mobs. In vanilla this includes spiders, cave spiders, silverfish, and endermites.In vanilla the maximum level is 5.
-
BINDING_CURSE
Prevents removal of the cursed items that reside in the armor slots.In vanilla the maximum level is 1.
-
BLAST_PROTECTION
Reduces explosion damage.In vanilla the maximum level is 4.
-
CHANNELING
-
DEPTH_STRIDER
Increases underwater movement speed.In vanilla the maximum level is 3.
-
EFFICIENCY
Increases mining speed.In vanilla the maximum level is 5.
-
FEATHER_FALLING
Reduces fall damage.In vanilla the maximum level is 4.
-
FIRE_ASPECT
Sets the target on fire.In vanilla the maximum level is 2.
-
FIRE_PROTECTION
Reduces fire damage.In vanilla the maximum level is 4.
-
FLAME
Sets your shot arrows on fire.In vanilla the maximum level is 1.
-
FORTUNE
Increases block drops.In vanilla the maximum level is 3.
-
FROST_WALKER
Creates frosted ice blocks when walking over water.In vanilla the maximum level is 2.
-
IMPALING
-
INFINITY
Causing shooting arrows to not consume regular arrows.In vanilla the maximum level is 1.
-
KNOCKBACK
Increases attack knockback.In vanilla the maximum level is 2.
-
LOOTING
Causes mobs drop more loot.In vanilla the maximum level is 3.
-
LOYALTY
-
LUCK_OF_THE_SEA
Increases luck while fishing.In vanilla the maximum level is 3.
-
LURE
Increases rate of fish biting your hook while fishing.In vanilla the maximum level is 3.
-
MENDING
Repair item durability with experience.In vanilla the maximum level is 1.
-
MULTISHOT
-
PIERCING
-
POWER
Increases shot arrow damage.In vanilla the maximum level is 5.
-
PROJECTILE_PROTECTION
Reduces projectile damage you take, for example from arrows, ghasts, blaze fire charges, and similar in vanilla.In vanilla the maximum level is 4.
-
PROTECTION
Reduces all damage, outside of a few sources that bypass armor, such as the void, the kill command, and hunger damage in vanilla.In vanilla the maximum level is 4.
-
PUNCH
Increases knockback by shot arrows.In vanilla the maximum level is 2.
-
QUICK_CHARGE
-
RESPIRATION
Extends underwater breathing time.In vanilla the maximum level is 3.
-
RIPTIDE
-
SHARPNESS
Increases melee damage.In vanilla the maximum level is 5.
-
SILK_TOUCH
Allows collection of blocks that are normally unobtainable, such as diamond ore, cocoa, mycelium, and similar in vanilla.In vanilla the maximum level is 1.
-
SMITE
Increases damage to "undead" mobs. In vanilla this includes skeletons, skeletons, zombies, withers, wither skeletons, zombie pigmen, skeleton horses and zombie horses.In vanilla the maximum level is 5.
-
SOUL_SPEED
-
SWEEPING
Increases the damage of the sweeping attack.In vanilla the maximum level is 3.
-
THORNS
Attackers are damaged when they deal damage to the wearer.In vanilla the maximum level is 3.
-
UNBREAKING
Increases effective durability.In vanilla the maximum level is 3.
-
VANISHING_CURSE
Causes the item to disappear on death.In vanilla the maximum level is 1.
-
-
Method Details
-
registry
-