Interface Creeper

All Superinterfaces:
Agent, ArmorEquipable, AttributeHolder, CopyableDataHolder, Creature, DataHolder, DataHolder.Mutable, DataSerializable, Entity, EntityProjectileSource, Equipable, Explosive, FusedExplosive, Hostile, HoverEventSource<HoverEvent.ShowEntity>, Identifiable, Living, Locatable, Monster, ProjectileSource, RandomProvider, SerializableDataHolder, SerializableDataHolder.Mutable, Sound.Emitter, TeamMember, ValueContainer

public interface Creeper extends Monster, FusedExplosive
Represents a Creeper.
  • Method Details

    • charged

      default Value.Mutable<Boolean> charged()
      Keys.IS_CHARGED

      Note that "charged" creepers will likely cause larger than normal explosions.

      Returns:
      Whether this creeper is charged or not