Interface Aquatic

All Superinterfaces:
Agent, ArmorEquipable, AttributeHolder, CopyableDataHolder, Creature, DataHolder, DataHolder.Mutable, DataSerializable, Entity, EntityProjectileSource, Equipable, HoverEventSource<HoverEvent.ShowEntity>, Identifiable, Living, Locatable, ProjectileSource, RandomProvider, SerializableDataHolder, SerializableDataHolder.Mutable, Sound.Emitter, TeamMember, ValueContainer
All Known Subinterfaces:
Cod, Dolphin, ElderGuardian, Fish, GlowSquid, Guardian, Pufferfish, Salmon, SchoolingFish, Squid, TropicalFish

public interface Aquatic extends Creature
Represents an aquatic creature that may be found in BlockTypes.WATER