Interface GameRuleHolder

All Known Subinterfaces:
ClientWorldProperties, ServerWorldProperties, WorldProperties

public interface GameRuleHolder
Represents something that can hold GameRules.
  • Method Details

    • gameRule

      <V> V gameRule(GameRule<V> gameRule)
      Gets the value for the specified GameRule.
      Type Parameters:
      V - The value type
      Parameters:
      gameRule - The game rule
      Returns:
      The value
    • setGameRule

      <V> void setGameRule(GameRule<V> gameRule, V value)
      Sets the value for the specified GameRule.
      Type Parameters:
      V - The value type
      Parameters:
      gameRule - The game rule
      value - The value
    • gameRules

      Map<GameRule<?>,?> gameRules()
      Gets a map with all the GameRules and their values.
      Returns:
      The game rules