Class EngineConnectionTypes


  • public final class EngineConnectionTypes
    extends java.lang.Object
    An enumeration of all the possible engine connection types.
    • Method Summary

      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Field Detail

      • ALL

        public static final java.lang.Class<EngineConnection> ALL
        The supertype of all the known connection types.
      • CLIENT_SIDE

        public static final java.lang.Class<ClientSideConnection> CLIENT_SIDE
        The client side connection type.
      • LOCAL_PLAYER

        public static final java.lang.Class<LocalPlayerConnection> LOCAL_PLAYER
        The client side connection type where the player has successfully joined a server.
      • PLAYER

        public static final java.lang.Class<PlayerConnection> PLAYER
        The server or client connection type where the player has successfully joined a server.
      • SERVER_SIDE

        public static final java.lang.Class<ServerSideConnection> SERVER_SIDE
        The server side connection type.
      • SERVER_PLAYER

        public static final java.lang.Class<ServerPlayerConnection> SERVER_PLAYER
        The server side connection type where the player has successfully joined a server.