Interface Summary Interface Description ChangeBlockEvent ChangeBlockEvent.All ChangeBlockEvent.Post ChangeBlockEvent.Pre CollideBlockEvent CollideBlockEvent.FallFires when an
Entityfalls on a block.
CollideBlockEvent.Impact CollideBlockEvent.InsideFires when an
Entityis inside a block.
CollideBlockEvent.MoveFires when an
Entitymoves into a block and collides with it.
CollideBlockEvent.StepOnFires when an
Entitysteps on a block.
InteractBlockEvent InteractBlockEvent.PrimaryAn event where the targeted block is being interacted with the client's "primary" button. InteractBlockEvent.Primary.FinishCalled when a player finishes digging a block. InteractBlockEvent.Primary.StartCalled when a player starts digging a block. InteractBlockEvent.Primary.StopCalled when a player cancels digging a block. InteractBlockEvent.SecondaryAn event where the targeted block is being interacted with the client's "secondary" button. NotifyNeighborBlockEvent TickBlockEventCalled when a
BlockStatereceives a tick.
TickBlockEvent.RandomAn event when a block is told to "randomly" tick. TickBlockEvent.ScheduledAn event when a block at a
ServerLocationis scheduled to tick.