Class SoundTypes
- java.lang.Object
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- org.spongepowered.api.effect.sound.SoundTypes
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public final class SoundTypes extends java.lang.Object
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Field Summary
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static Registry<SoundType>
registry()
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Field Detail
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AMBIENT_BASALT_DELTAS_ADDITIONS
public static final DefaultedRegistryReference<SoundType> AMBIENT_BASALT_DELTAS_ADDITIONS
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AMBIENT_BASALT_DELTAS_LOOP
public static final DefaultedRegistryReference<SoundType> AMBIENT_BASALT_DELTAS_LOOP
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AMBIENT_BASALT_DELTAS_MOOD
public static final DefaultedRegistryReference<SoundType> AMBIENT_BASALT_DELTAS_MOOD
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AMBIENT_CAVE
public static final DefaultedRegistryReference<SoundType> AMBIENT_CAVE
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AMBIENT_CRIMSON_FOREST_ADDITIONS
public static final DefaultedRegistryReference<SoundType> AMBIENT_CRIMSON_FOREST_ADDITIONS
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AMBIENT_CRIMSON_FOREST_LOOP
public static final DefaultedRegistryReference<SoundType> AMBIENT_CRIMSON_FOREST_LOOP
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AMBIENT_CRIMSON_FOREST_MOOD
public static final DefaultedRegistryReference<SoundType> AMBIENT_CRIMSON_FOREST_MOOD
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AMBIENT_NETHER_WASTES_ADDITIONS
public static final DefaultedRegistryReference<SoundType> AMBIENT_NETHER_WASTES_ADDITIONS
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AMBIENT_NETHER_WASTES_LOOP
public static final DefaultedRegistryReference<SoundType> AMBIENT_NETHER_WASTES_LOOP
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AMBIENT_NETHER_WASTES_MOOD
public static final DefaultedRegistryReference<SoundType> AMBIENT_NETHER_WASTES_MOOD
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AMBIENT_SOUL_SAND_VALLEY_ADDITIONS
public static final DefaultedRegistryReference<SoundType> AMBIENT_SOUL_SAND_VALLEY_ADDITIONS
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AMBIENT_SOUL_SAND_VALLEY_LOOP
public static final DefaultedRegistryReference<SoundType> AMBIENT_SOUL_SAND_VALLEY_LOOP
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AMBIENT_SOUL_SAND_VALLEY_MOOD
public static final DefaultedRegistryReference<SoundType> AMBIENT_SOUL_SAND_VALLEY_MOOD
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AMBIENT_UNDERWATER_ENTER
public static final DefaultedRegistryReference<SoundType> AMBIENT_UNDERWATER_ENTER
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AMBIENT_UNDERWATER_EXIT
public static final DefaultedRegistryReference<SoundType> AMBIENT_UNDERWATER_EXIT
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AMBIENT_UNDERWATER_LOOP
public static final DefaultedRegistryReference<SoundType> AMBIENT_UNDERWATER_LOOP
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AMBIENT_UNDERWATER_LOOP_ADDITIONS
public static final DefaultedRegistryReference<SoundType> AMBIENT_UNDERWATER_LOOP_ADDITIONS
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AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE
public static final DefaultedRegistryReference<SoundType> AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE
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AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE
public static final DefaultedRegistryReference<SoundType> AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE
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AMBIENT_WARPED_FOREST_ADDITIONS
public static final DefaultedRegistryReference<SoundType> AMBIENT_WARPED_FOREST_ADDITIONS
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AMBIENT_WARPED_FOREST_LOOP
public static final DefaultedRegistryReference<SoundType> AMBIENT_WARPED_FOREST_LOOP
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AMBIENT_WARPED_FOREST_MOOD
public static final DefaultedRegistryReference<SoundType> AMBIENT_WARPED_FOREST_MOOD
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BLOCK_ANCIENT_DEBRIS_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_ANCIENT_DEBRIS_BREAK
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BLOCK_ANCIENT_DEBRIS_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_ANCIENT_DEBRIS_FALL
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BLOCK_ANCIENT_DEBRIS_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_ANCIENT_DEBRIS_HIT
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BLOCK_ANCIENT_DEBRIS_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_ANCIENT_DEBRIS_PLACE
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BLOCK_ANCIENT_DEBRIS_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_ANCIENT_DEBRIS_STEP
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BLOCK_ANVIL_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_ANVIL_BREAK
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BLOCK_ANVIL_DESTROY
public static final DefaultedRegistryReference<SoundType> BLOCK_ANVIL_DESTROY
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BLOCK_ANVIL_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_ANVIL_FALL
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BLOCK_ANVIL_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_ANVIL_HIT
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BLOCK_ANVIL_LAND
public static final DefaultedRegistryReference<SoundType> BLOCK_ANVIL_LAND
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BLOCK_ANVIL_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_ANVIL_PLACE
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BLOCK_ANVIL_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_ANVIL_STEP
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BLOCK_ANVIL_USE
public static final DefaultedRegistryReference<SoundType> BLOCK_ANVIL_USE
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BLOCK_BAMBOO_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_BAMBOO_BREAK
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BLOCK_BAMBOO_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_BAMBOO_FALL
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BLOCK_BAMBOO_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_BAMBOO_HIT
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BLOCK_BAMBOO_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_BAMBOO_PLACE
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BLOCK_BAMBOO_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_BAMBOO_STEP
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BLOCK_BAMBOO_SAPLING_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_BAMBOO_SAPLING_BREAK
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BLOCK_BAMBOO_SAPLING_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_BAMBOO_SAPLING_HIT
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BLOCK_BAMBOO_SAPLING_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_BAMBOO_SAPLING_PLACE
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BLOCK_BARREL_CLOSE
public static final DefaultedRegistryReference<SoundType> BLOCK_BARREL_CLOSE
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BLOCK_BARREL_OPEN
public static final DefaultedRegistryReference<SoundType> BLOCK_BARREL_OPEN
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BLOCK_BASALT_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_BASALT_BREAK
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BLOCK_BASALT_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_BASALT_FALL
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BLOCK_BASALT_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_BASALT_HIT
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BLOCK_BASALT_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_BASALT_PLACE
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BLOCK_BASALT_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_BASALT_STEP
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BLOCK_BEACON_ACTIVATE
public static final DefaultedRegistryReference<SoundType> BLOCK_BEACON_ACTIVATE
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BLOCK_BEACON_AMBIENT
public static final DefaultedRegistryReference<SoundType> BLOCK_BEACON_AMBIENT
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BLOCK_BEACON_DEACTIVATE
public static final DefaultedRegistryReference<SoundType> BLOCK_BEACON_DEACTIVATE
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BLOCK_BEACON_POWER_SELECT
public static final DefaultedRegistryReference<SoundType> BLOCK_BEACON_POWER_SELECT
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BLOCK_BEEHIVE_DRIP
public static final DefaultedRegistryReference<SoundType> BLOCK_BEEHIVE_DRIP
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BLOCK_BEEHIVE_ENTER
public static final DefaultedRegistryReference<SoundType> BLOCK_BEEHIVE_ENTER
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BLOCK_BEEHIVE_EXIT
public static final DefaultedRegistryReference<SoundType> BLOCK_BEEHIVE_EXIT
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BLOCK_BEEHIVE_SHEAR
public static final DefaultedRegistryReference<SoundType> BLOCK_BEEHIVE_SHEAR
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BLOCK_BEEHIVE_WORK
public static final DefaultedRegistryReference<SoundType> BLOCK_BEEHIVE_WORK
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BLOCK_BELL_RESONATE
public static final DefaultedRegistryReference<SoundType> BLOCK_BELL_RESONATE
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BLOCK_BELL_USE
public static final DefaultedRegistryReference<SoundType> BLOCK_BELL_USE
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BLOCK_BLASTFURNACE_FIRE_CRACKLE
public static final DefaultedRegistryReference<SoundType> BLOCK_BLASTFURNACE_FIRE_CRACKLE
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BLOCK_BONE_BLOCK_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_BONE_BLOCK_BREAK
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BLOCK_BONE_BLOCK_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_BONE_BLOCK_FALL
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BLOCK_BONE_BLOCK_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_BONE_BLOCK_HIT
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BLOCK_BONE_BLOCK_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_BONE_BLOCK_PLACE
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BLOCK_BONE_BLOCK_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_BONE_BLOCK_STEP
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BLOCK_BREWING_STAND_BREW
public static final DefaultedRegistryReference<SoundType> BLOCK_BREWING_STAND_BREW
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BLOCK_BUBBLE_COLUMN_BUBBLE_POP
public static final DefaultedRegistryReference<SoundType> BLOCK_BUBBLE_COLUMN_BUBBLE_POP
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BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT
public static final DefaultedRegistryReference<SoundType> BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT
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BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE
public static final DefaultedRegistryReference<SoundType> BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE
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BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT
public static final DefaultedRegistryReference<SoundType> BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT
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BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE
public static final DefaultedRegistryReference<SoundType> BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE
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BLOCK_CAMPFIRE_CRACKLE
public static final DefaultedRegistryReference<SoundType> BLOCK_CAMPFIRE_CRACKLE
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BLOCK_CHAIN_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_CHAIN_BREAK
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BLOCK_CHAIN_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_CHAIN_FALL
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BLOCK_CHAIN_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_CHAIN_HIT
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BLOCK_CHAIN_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_CHAIN_PLACE
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BLOCK_CHAIN_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_CHAIN_STEP
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BLOCK_CHEST_CLOSE
public static final DefaultedRegistryReference<SoundType> BLOCK_CHEST_CLOSE
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BLOCK_CHEST_LOCKED
public static final DefaultedRegistryReference<SoundType> BLOCK_CHEST_LOCKED
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BLOCK_CHEST_OPEN
public static final DefaultedRegistryReference<SoundType> BLOCK_CHEST_OPEN
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BLOCK_CHORUS_FLOWER_DEATH
public static final DefaultedRegistryReference<SoundType> BLOCK_CHORUS_FLOWER_DEATH
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BLOCK_CHORUS_FLOWER_GROW
public static final DefaultedRegistryReference<SoundType> BLOCK_CHORUS_FLOWER_GROW
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BLOCK_COMPARATOR_CLICK
public static final DefaultedRegistryReference<SoundType> BLOCK_COMPARATOR_CLICK
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BLOCK_COMPOSTER_EMPTY
public static final DefaultedRegistryReference<SoundType> BLOCK_COMPOSTER_EMPTY
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BLOCK_COMPOSTER_FILL
public static final DefaultedRegistryReference<SoundType> BLOCK_COMPOSTER_FILL
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BLOCK_COMPOSTER_FILL_SUCCESS
public static final DefaultedRegistryReference<SoundType> BLOCK_COMPOSTER_FILL_SUCCESS
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BLOCK_COMPOSTER_READY
public static final DefaultedRegistryReference<SoundType> BLOCK_COMPOSTER_READY
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BLOCK_CONDUIT_ACTIVATE
public static final DefaultedRegistryReference<SoundType> BLOCK_CONDUIT_ACTIVATE
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BLOCK_CONDUIT_AMBIENT
public static final DefaultedRegistryReference<SoundType> BLOCK_CONDUIT_AMBIENT
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BLOCK_CONDUIT_AMBIENT_SHORT
public static final DefaultedRegistryReference<SoundType> BLOCK_CONDUIT_AMBIENT_SHORT
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BLOCK_CONDUIT_ATTACK_TARGET
public static final DefaultedRegistryReference<SoundType> BLOCK_CONDUIT_ATTACK_TARGET
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BLOCK_CONDUIT_DEACTIVATE
public static final DefaultedRegistryReference<SoundType> BLOCK_CONDUIT_DEACTIVATE
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BLOCK_CORAL_BLOCK_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_CORAL_BLOCK_BREAK
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BLOCK_CORAL_BLOCK_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_CORAL_BLOCK_FALL
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BLOCK_CORAL_BLOCK_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_CORAL_BLOCK_HIT
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BLOCK_CORAL_BLOCK_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_CORAL_BLOCK_PLACE
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BLOCK_CORAL_BLOCK_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_CORAL_BLOCK_STEP
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BLOCK_CROP_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_CROP_BREAK
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BLOCK_DISPENSER_DISPENSE
public static final DefaultedRegistryReference<SoundType> BLOCK_DISPENSER_DISPENSE
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BLOCK_DISPENSER_FAIL
public static final DefaultedRegistryReference<SoundType> BLOCK_DISPENSER_FAIL
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BLOCK_DISPENSER_LAUNCH
public static final DefaultedRegistryReference<SoundType> BLOCK_DISPENSER_LAUNCH
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BLOCK_ENCHANTMENT_TABLE_USE
public static final DefaultedRegistryReference<SoundType> BLOCK_ENCHANTMENT_TABLE_USE
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BLOCK_END_GATEWAY_SPAWN
public static final DefaultedRegistryReference<SoundType> BLOCK_END_GATEWAY_SPAWN
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BLOCK_END_PORTAL_SPAWN
public static final DefaultedRegistryReference<SoundType> BLOCK_END_PORTAL_SPAWN
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BLOCK_END_PORTAL_FRAME_FILL
public static final DefaultedRegistryReference<SoundType> BLOCK_END_PORTAL_FRAME_FILL
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BLOCK_ENDER_CHEST_CLOSE
public static final DefaultedRegistryReference<SoundType> BLOCK_ENDER_CHEST_CLOSE
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BLOCK_ENDER_CHEST_OPEN
public static final DefaultedRegistryReference<SoundType> BLOCK_ENDER_CHEST_OPEN
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BLOCK_FENCE_GATE_CLOSE
public static final DefaultedRegistryReference<SoundType> BLOCK_FENCE_GATE_CLOSE
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BLOCK_FENCE_GATE_OPEN
public static final DefaultedRegistryReference<SoundType> BLOCK_FENCE_GATE_OPEN
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BLOCK_FIRE_AMBIENT
public static final DefaultedRegistryReference<SoundType> BLOCK_FIRE_AMBIENT
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BLOCK_FIRE_EXTINGUISH
public static final DefaultedRegistryReference<SoundType> BLOCK_FIRE_EXTINGUISH
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BLOCK_FUNGUS_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_FUNGUS_BREAK
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BLOCK_FUNGUS_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_FUNGUS_FALL
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BLOCK_FUNGUS_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_FUNGUS_HIT
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BLOCK_FUNGUS_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_FUNGUS_PLACE
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BLOCK_FUNGUS_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_FUNGUS_STEP
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BLOCK_FURNACE_FIRE_CRACKLE
public static final DefaultedRegistryReference<SoundType> BLOCK_FURNACE_FIRE_CRACKLE
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BLOCK_GILDED_BLACKSTONE_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_GILDED_BLACKSTONE_BREAK
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BLOCK_GILDED_BLACKSTONE_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_GILDED_BLACKSTONE_FALL
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BLOCK_GILDED_BLACKSTONE_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_GILDED_BLACKSTONE_HIT
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BLOCK_GILDED_BLACKSTONE_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_GILDED_BLACKSTONE_PLACE
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BLOCK_GILDED_BLACKSTONE_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_GILDED_BLACKSTONE_STEP
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BLOCK_GLASS_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_GLASS_BREAK
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BLOCK_GLASS_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_GLASS_FALL
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BLOCK_GLASS_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_GLASS_HIT
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BLOCK_GLASS_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_GLASS_PLACE
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BLOCK_GLASS_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_GLASS_STEP
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BLOCK_GRASS_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_GRASS_BREAK
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BLOCK_GRASS_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_GRASS_FALL
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BLOCK_GRASS_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_GRASS_HIT
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BLOCK_GRASS_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_GRASS_PLACE
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BLOCK_GRASS_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_GRASS_STEP
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BLOCK_GRAVEL_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_GRAVEL_BREAK
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BLOCK_GRAVEL_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_GRAVEL_FALL
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BLOCK_GRAVEL_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_GRAVEL_HIT
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BLOCK_GRAVEL_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_GRAVEL_PLACE
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BLOCK_GRAVEL_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_GRAVEL_STEP
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BLOCK_GRINDSTONE_USE
public static final DefaultedRegistryReference<SoundType> BLOCK_GRINDSTONE_USE
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BLOCK_HONEY_BLOCK_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_HONEY_BLOCK_BREAK
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BLOCK_HONEY_BLOCK_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_HONEY_BLOCK_FALL
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BLOCK_HONEY_BLOCK_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_HONEY_BLOCK_HIT
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BLOCK_HONEY_BLOCK_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_HONEY_BLOCK_PLACE
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BLOCK_HONEY_BLOCK_SLIDE
public static final DefaultedRegistryReference<SoundType> BLOCK_HONEY_BLOCK_SLIDE
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BLOCK_HONEY_BLOCK_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_HONEY_BLOCK_STEP
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BLOCK_IRON_DOOR_CLOSE
public static final DefaultedRegistryReference<SoundType> BLOCK_IRON_DOOR_CLOSE
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BLOCK_IRON_DOOR_OPEN
public static final DefaultedRegistryReference<SoundType> BLOCK_IRON_DOOR_OPEN
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BLOCK_IRON_TRAPDOOR_CLOSE
public static final DefaultedRegistryReference<SoundType> BLOCK_IRON_TRAPDOOR_CLOSE
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BLOCK_IRON_TRAPDOOR_OPEN
public static final DefaultedRegistryReference<SoundType> BLOCK_IRON_TRAPDOOR_OPEN
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BLOCK_LADDER_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_LADDER_BREAK
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BLOCK_LADDER_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_LADDER_FALL
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BLOCK_LADDER_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_LADDER_HIT
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BLOCK_LADDER_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_LADDER_PLACE
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BLOCK_LADDER_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_LADDER_STEP
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BLOCK_LANTERN_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_LANTERN_BREAK
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BLOCK_LANTERN_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_LANTERN_FALL
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BLOCK_LANTERN_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_LANTERN_HIT
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BLOCK_LANTERN_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_LANTERN_PLACE
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BLOCK_LANTERN_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_LANTERN_STEP
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BLOCK_LAVA_AMBIENT
public static final DefaultedRegistryReference<SoundType> BLOCK_LAVA_AMBIENT
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BLOCK_LAVA_EXTINGUISH
public static final DefaultedRegistryReference<SoundType> BLOCK_LAVA_EXTINGUISH
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BLOCK_LAVA_POP
public static final DefaultedRegistryReference<SoundType> BLOCK_LAVA_POP
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BLOCK_LEVER_CLICK
public static final DefaultedRegistryReference<SoundType> BLOCK_LEVER_CLICK
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BLOCK_LILY_PAD_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_LILY_PAD_PLACE
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BLOCK_LODESTONE_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_LODESTONE_BREAK
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BLOCK_LODESTONE_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_LODESTONE_FALL
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BLOCK_LODESTONE_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_LODESTONE_HIT
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BLOCK_LODESTONE_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_LODESTONE_PLACE
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BLOCK_LODESTONE_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_LODESTONE_STEP
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BLOCK_METAL_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_METAL_BREAK
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BLOCK_METAL_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_METAL_FALL
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BLOCK_METAL_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_METAL_HIT
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BLOCK_METAL_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_METAL_PLACE
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BLOCK_METAL_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_METAL_STEP
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BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF
public static final DefaultedRegistryReference<SoundType> BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF
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BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
public static final DefaultedRegistryReference<SoundType> BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
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BLOCK_NETHER_BRICKS_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_BRICKS_BREAK
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BLOCK_NETHER_BRICKS_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_BRICKS_FALL
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BLOCK_NETHER_BRICKS_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_BRICKS_HIT
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BLOCK_NETHER_BRICKS_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_BRICKS_PLACE
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BLOCK_NETHER_BRICKS_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_BRICKS_STEP
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BLOCK_NETHER_GOLD_ORE_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_GOLD_ORE_BREAK
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BLOCK_NETHER_GOLD_ORE_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_GOLD_ORE_FALL
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BLOCK_NETHER_GOLD_ORE_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_GOLD_ORE_HIT
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BLOCK_NETHER_GOLD_ORE_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_GOLD_ORE_PLACE
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BLOCK_NETHER_GOLD_ORE_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_GOLD_ORE_STEP
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BLOCK_NETHER_ORE_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_ORE_BREAK
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BLOCK_NETHER_ORE_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_ORE_FALL
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BLOCK_NETHER_ORE_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_ORE_HIT
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BLOCK_NETHER_ORE_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_ORE_PLACE
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BLOCK_NETHER_ORE_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_ORE_STEP
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BLOCK_NETHER_SPROUTS_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_SPROUTS_BREAK
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BLOCK_NETHER_SPROUTS_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_SPROUTS_FALL
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BLOCK_NETHER_SPROUTS_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_SPROUTS_HIT
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BLOCK_NETHER_SPROUTS_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_SPROUTS_PLACE
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BLOCK_NETHER_SPROUTS_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_SPROUTS_STEP
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BLOCK_NETHER_WART_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHER_WART_BREAK
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BLOCK_NETHERITE_BLOCK_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHERITE_BLOCK_BREAK
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BLOCK_NETHERITE_BLOCK_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHERITE_BLOCK_FALL
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BLOCK_NETHERITE_BLOCK_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHERITE_BLOCK_HIT
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BLOCK_NETHERITE_BLOCK_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHERITE_BLOCK_PLACE
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BLOCK_NETHERITE_BLOCK_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHERITE_BLOCK_STEP
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BLOCK_NETHERRACK_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHERRACK_BREAK
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BLOCK_NETHERRACK_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHERRACK_FALL
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BLOCK_NETHERRACK_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHERRACK_HIT
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BLOCK_NETHERRACK_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHERRACK_PLACE
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BLOCK_NETHERRACK_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_NETHERRACK_STEP
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BLOCK_NOTE_BLOCK_BANJO
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_BANJO
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BLOCK_NOTE_BLOCK_BASEDRUM
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_BASEDRUM
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BLOCK_NOTE_BLOCK_BASS
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_BASS
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BLOCK_NOTE_BLOCK_BELL
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_BELL
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BLOCK_NOTE_BLOCK_BIT
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_BIT
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BLOCK_NOTE_BLOCK_CHIME
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_CHIME
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BLOCK_NOTE_BLOCK_COW_BELL
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_COW_BELL
-
BLOCK_NOTE_BLOCK_DIDGERIDOO
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_DIDGERIDOO
-
BLOCK_NOTE_BLOCK_FLUTE
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_FLUTE
-
BLOCK_NOTE_BLOCK_GUITAR
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_GUITAR
-
BLOCK_NOTE_BLOCK_HARP
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_HARP
-
BLOCK_NOTE_BLOCK_HAT
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_HAT
-
BLOCK_NOTE_BLOCK_IRON_XYLOPHONE
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_IRON_XYLOPHONE
-
BLOCK_NOTE_BLOCK_PLING
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_PLING
-
BLOCK_NOTE_BLOCK_SNARE
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_SNARE
-
BLOCK_NOTE_BLOCK_XYLOPHONE
public static final DefaultedRegistryReference<SoundType> BLOCK_NOTE_BLOCK_XYLOPHONE
-
BLOCK_NYLIUM_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_NYLIUM_BREAK
-
BLOCK_NYLIUM_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_NYLIUM_FALL
-
BLOCK_NYLIUM_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_NYLIUM_HIT
-
BLOCK_NYLIUM_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_NYLIUM_PLACE
-
BLOCK_NYLIUM_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_NYLIUM_STEP
-
BLOCK_PISTON_CONTRACT
public static final DefaultedRegistryReference<SoundType> BLOCK_PISTON_CONTRACT
-
BLOCK_PISTON_EXTEND
public static final DefaultedRegistryReference<SoundType> BLOCK_PISTON_EXTEND
-
BLOCK_PORTAL_AMBIENT
public static final DefaultedRegistryReference<SoundType> BLOCK_PORTAL_AMBIENT
-
BLOCK_PORTAL_TRAVEL
public static final DefaultedRegistryReference<SoundType> BLOCK_PORTAL_TRAVEL
-
BLOCK_PORTAL_TRIGGER
public static final DefaultedRegistryReference<SoundType> BLOCK_PORTAL_TRIGGER
-
BLOCK_PUMPKIN_CARVE
public static final DefaultedRegistryReference<SoundType> BLOCK_PUMPKIN_CARVE
-
BLOCK_REDSTONE_TORCH_BURNOUT
public static final DefaultedRegistryReference<SoundType> BLOCK_REDSTONE_TORCH_BURNOUT
-
BLOCK_RESPAWN_ANCHOR_AMBIENT
public static final DefaultedRegistryReference<SoundType> BLOCK_RESPAWN_ANCHOR_AMBIENT
-
BLOCK_RESPAWN_ANCHOR_CHARGE
public static final DefaultedRegistryReference<SoundType> BLOCK_RESPAWN_ANCHOR_CHARGE
-
BLOCK_RESPAWN_ANCHOR_DEPLETE
public static final DefaultedRegistryReference<SoundType> BLOCK_RESPAWN_ANCHOR_DEPLETE
-
BLOCK_RESPAWN_ANCHOR_SET_SPAWN
public static final DefaultedRegistryReference<SoundType> BLOCK_RESPAWN_ANCHOR_SET_SPAWN
-
BLOCK_ROOTS_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_ROOTS_BREAK
-
BLOCK_ROOTS_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_ROOTS_FALL
-
BLOCK_ROOTS_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_ROOTS_HIT
-
BLOCK_ROOTS_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_ROOTS_PLACE
-
BLOCK_ROOTS_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_ROOTS_STEP
-
BLOCK_SAND_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_SAND_BREAK
-
BLOCK_SAND_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_SAND_FALL
-
BLOCK_SAND_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_SAND_HIT
-
BLOCK_SAND_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_SAND_PLACE
-
BLOCK_SAND_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_SAND_STEP
-
BLOCK_SCAFFOLDING_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_SCAFFOLDING_BREAK
-
BLOCK_SCAFFOLDING_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_SCAFFOLDING_FALL
-
BLOCK_SCAFFOLDING_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_SCAFFOLDING_HIT
-
BLOCK_SCAFFOLDING_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_SCAFFOLDING_PLACE
-
BLOCK_SCAFFOLDING_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_SCAFFOLDING_STEP
-
BLOCK_SHROOMLIGHT_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_SHROOMLIGHT_BREAK
-
BLOCK_SHROOMLIGHT_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_SHROOMLIGHT_FALL
-
BLOCK_SHROOMLIGHT_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_SHROOMLIGHT_HIT
-
BLOCK_SHROOMLIGHT_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_SHROOMLIGHT_PLACE
-
BLOCK_SHROOMLIGHT_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_SHROOMLIGHT_STEP
-
BLOCK_SHULKER_BOX_CLOSE
public static final DefaultedRegistryReference<SoundType> BLOCK_SHULKER_BOX_CLOSE
-
BLOCK_SHULKER_BOX_OPEN
public static final DefaultedRegistryReference<SoundType> BLOCK_SHULKER_BOX_OPEN
-
BLOCK_SLIME_BLOCK_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_SLIME_BLOCK_BREAK
-
BLOCK_SLIME_BLOCK_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_SLIME_BLOCK_FALL
-
BLOCK_SLIME_BLOCK_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_SLIME_BLOCK_HIT
-
BLOCK_SLIME_BLOCK_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_SLIME_BLOCK_PLACE
-
BLOCK_SLIME_BLOCK_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_SLIME_BLOCK_STEP
-
BLOCK_SMITHING_TABLE_USE
public static final DefaultedRegistryReference<SoundType> BLOCK_SMITHING_TABLE_USE
-
BLOCK_SMOKER_SMOKE
public static final DefaultedRegistryReference<SoundType> BLOCK_SMOKER_SMOKE
-
BLOCK_SNOW_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_SNOW_BREAK
-
BLOCK_SNOW_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_SNOW_FALL
-
BLOCK_SNOW_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_SNOW_HIT
-
BLOCK_SNOW_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_SNOW_PLACE
-
BLOCK_SNOW_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_SNOW_STEP
-
BLOCK_SOUL_SAND_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_SOUL_SAND_BREAK
-
BLOCK_SOUL_SAND_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_SOUL_SAND_FALL
-
BLOCK_SOUL_SAND_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_SOUL_SAND_HIT
-
BLOCK_SOUL_SAND_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_SOUL_SAND_PLACE
-
BLOCK_SOUL_SAND_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_SOUL_SAND_STEP
-
BLOCK_SOUL_SOIL_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_SOUL_SOIL_BREAK
-
BLOCK_SOUL_SOIL_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_SOUL_SOIL_FALL
-
BLOCK_SOUL_SOIL_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_SOUL_SOIL_HIT
-
BLOCK_SOUL_SOIL_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_SOUL_SOIL_PLACE
-
BLOCK_SOUL_SOIL_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_SOUL_SOIL_STEP
-
BLOCK_STEM_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_STEM_BREAK
-
BLOCK_STEM_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_STEM_FALL
-
BLOCK_STEM_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_STEM_HIT
-
BLOCK_STEM_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_STEM_PLACE
-
BLOCK_STEM_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_STEM_STEP
-
BLOCK_STONE_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_STONE_BREAK
-
BLOCK_STONE_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_STONE_FALL
-
BLOCK_STONE_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_STONE_HIT
-
BLOCK_STONE_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_STONE_PLACE
-
BLOCK_STONE_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_STONE_STEP
-
BLOCK_STONE_BUTTON_CLICK_OFF
public static final DefaultedRegistryReference<SoundType> BLOCK_STONE_BUTTON_CLICK_OFF
-
BLOCK_STONE_BUTTON_CLICK_ON
public static final DefaultedRegistryReference<SoundType> BLOCK_STONE_BUTTON_CLICK_ON
-
BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF
public static final DefaultedRegistryReference<SoundType> BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_STONE_PRESSURE_PLATE_CLICK_ON
public static final DefaultedRegistryReference<SoundType> BLOCK_STONE_PRESSURE_PLATE_CLICK_ON
-
BLOCK_SWEET_BERRY_BUSH_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_SWEET_BERRY_BUSH_BREAK
-
BLOCK_SWEET_BERRY_BUSH_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_SWEET_BERRY_BUSH_PLACE
-
BLOCK_TRIPWIRE_ATTACH
public static final DefaultedRegistryReference<SoundType> BLOCK_TRIPWIRE_ATTACH
-
BLOCK_TRIPWIRE_CLICK_OFF
public static final DefaultedRegistryReference<SoundType> BLOCK_TRIPWIRE_CLICK_OFF
-
BLOCK_TRIPWIRE_CLICK_ON
public static final DefaultedRegistryReference<SoundType> BLOCK_TRIPWIRE_CLICK_ON
-
BLOCK_TRIPWIRE_DETACH
public static final DefaultedRegistryReference<SoundType> BLOCK_TRIPWIRE_DETACH
-
BLOCK_VINE_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_VINE_STEP
-
BLOCK_WART_BLOCK_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_WART_BLOCK_BREAK
-
BLOCK_WART_BLOCK_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_WART_BLOCK_FALL
-
BLOCK_WART_BLOCK_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_WART_BLOCK_HIT
-
BLOCK_WART_BLOCK_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_WART_BLOCK_PLACE
-
BLOCK_WART_BLOCK_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_WART_BLOCK_STEP
-
BLOCK_WATER_AMBIENT
public static final DefaultedRegistryReference<SoundType> BLOCK_WATER_AMBIENT
-
BLOCK_WEEPING_VINES_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_WEEPING_VINES_BREAK
-
BLOCK_WEEPING_VINES_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_WEEPING_VINES_FALL
-
BLOCK_WEEPING_VINES_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_WEEPING_VINES_HIT
-
BLOCK_WEEPING_VINES_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_WEEPING_VINES_PLACE
-
BLOCK_WEEPING_VINES_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_WEEPING_VINES_STEP
-
BLOCK_WET_GRASS_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_WET_GRASS_BREAK
-
BLOCK_WET_GRASS_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_WET_GRASS_FALL
-
BLOCK_WET_GRASS_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_WET_GRASS_HIT
-
BLOCK_WET_GRASS_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_WET_GRASS_PLACE
-
BLOCK_WET_GRASS_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_WET_GRASS_STEP
-
BLOCK_WOOD_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_WOOD_BREAK
-
BLOCK_WOOD_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_WOOD_FALL
-
BLOCK_WOOD_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_WOOD_HIT
-
BLOCK_WOOD_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_WOOD_PLACE
-
BLOCK_WOOD_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_WOOD_STEP
-
BLOCK_WOODEN_BUTTON_CLICK_OFF
public static final DefaultedRegistryReference<SoundType> BLOCK_WOODEN_BUTTON_CLICK_OFF
-
BLOCK_WOODEN_BUTTON_CLICK_ON
public static final DefaultedRegistryReference<SoundType> BLOCK_WOODEN_BUTTON_CLICK_ON
-
BLOCK_WOODEN_DOOR_CLOSE
public static final DefaultedRegistryReference<SoundType> BLOCK_WOODEN_DOOR_CLOSE
-
BLOCK_WOODEN_DOOR_OPEN
public static final DefaultedRegistryReference<SoundType> BLOCK_WOODEN_DOOR_OPEN
-
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF
public static final DefaultedRegistryReference<SoundType> BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON
public static final DefaultedRegistryReference<SoundType> BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON
-
BLOCK_WOODEN_TRAPDOOR_CLOSE
public static final DefaultedRegistryReference<SoundType> BLOCK_WOODEN_TRAPDOOR_CLOSE
-
BLOCK_WOODEN_TRAPDOOR_OPEN
public static final DefaultedRegistryReference<SoundType> BLOCK_WOODEN_TRAPDOOR_OPEN
-
BLOCK_WOOL_BREAK
public static final DefaultedRegistryReference<SoundType> BLOCK_WOOL_BREAK
-
BLOCK_WOOL_FALL
public static final DefaultedRegistryReference<SoundType> BLOCK_WOOL_FALL
-
BLOCK_WOOL_HIT
public static final DefaultedRegistryReference<SoundType> BLOCK_WOOL_HIT
-
BLOCK_WOOL_PLACE
public static final DefaultedRegistryReference<SoundType> BLOCK_WOOL_PLACE
-
BLOCK_WOOL_STEP
public static final DefaultedRegistryReference<SoundType> BLOCK_WOOL_STEP
-
ENCHANT_THORNS_HIT
public static final DefaultedRegistryReference<SoundType> ENCHANT_THORNS_HIT
-
ENTITY_ARMOR_STAND_BREAK
public static final DefaultedRegistryReference<SoundType> ENTITY_ARMOR_STAND_BREAK
-
ENTITY_ARMOR_STAND_FALL
public static final DefaultedRegistryReference<SoundType> ENTITY_ARMOR_STAND_FALL
-
ENTITY_ARMOR_STAND_HIT
public static final DefaultedRegistryReference<SoundType> ENTITY_ARMOR_STAND_HIT
-
ENTITY_ARMOR_STAND_PLACE
public static final DefaultedRegistryReference<SoundType> ENTITY_ARMOR_STAND_PLACE
-
ENTITY_ARROW_HIT
public static final DefaultedRegistryReference<SoundType> ENTITY_ARROW_HIT
-
ENTITY_ARROW_HIT_PLAYER
public static final DefaultedRegistryReference<SoundType> ENTITY_ARROW_HIT_PLAYER
-
ENTITY_ARROW_SHOOT
public static final DefaultedRegistryReference<SoundType> ENTITY_ARROW_SHOOT
-
ENTITY_BAT_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_BAT_AMBIENT
-
ENTITY_BAT_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_BAT_DEATH
-
ENTITY_BAT_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_BAT_HURT
-
ENTITY_BAT_LOOP
public static final DefaultedRegistryReference<SoundType> ENTITY_BAT_LOOP
-
ENTITY_BAT_TAKEOFF
public static final DefaultedRegistryReference<SoundType> ENTITY_BAT_TAKEOFF
-
ENTITY_BEE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_BEE_DEATH
-
ENTITY_BEE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_BEE_HURT
-
ENTITY_BEE_LOOP
public static final DefaultedRegistryReference<SoundType> ENTITY_BEE_LOOP
-
ENTITY_BEE_LOOP_AGGRESSIVE
public static final DefaultedRegistryReference<SoundType> ENTITY_BEE_LOOP_AGGRESSIVE
-
ENTITY_BEE_POLLINATE
public static final DefaultedRegistryReference<SoundType> ENTITY_BEE_POLLINATE
-
ENTITY_BEE_STING
public static final DefaultedRegistryReference<SoundType> ENTITY_BEE_STING
-
ENTITY_BLAZE_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_BLAZE_AMBIENT
-
ENTITY_BLAZE_BURN
public static final DefaultedRegistryReference<SoundType> ENTITY_BLAZE_BURN
-
ENTITY_BLAZE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_BLAZE_DEATH
-
ENTITY_BLAZE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_BLAZE_HURT
-
ENTITY_BLAZE_SHOOT
public static final DefaultedRegistryReference<SoundType> ENTITY_BLAZE_SHOOT
-
ENTITY_BOAT_PADDLE_LAND
public static final DefaultedRegistryReference<SoundType> ENTITY_BOAT_PADDLE_LAND
-
ENTITY_BOAT_PADDLE_WATER
public static final DefaultedRegistryReference<SoundType> ENTITY_BOAT_PADDLE_WATER
-
ENTITY_CAT_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_CAT_AMBIENT
-
ENTITY_CAT_BEG_FOR_FOOD
public static final DefaultedRegistryReference<SoundType> ENTITY_CAT_BEG_FOR_FOOD
-
ENTITY_CAT_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_CAT_DEATH
-
ENTITY_CAT_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_CAT_EAT
-
ENTITY_CAT_HISS
public static final DefaultedRegistryReference<SoundType> ENTITY_CAT_HISS
-
ENTITY_CAT_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_CAT_HURT
-
ENTITY_CAT_PURR
public static final DefaultedRegistryReference<SoundType> ENTITY_CAT_PURR
-
ENTITY_CAT_PURREOW
public static final DefaultedRegistryReference<SoundType> ENTITY_CAT_PURREOW
-
ENTITY_CAT_STRAY_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_CAT_STRAY_AMBIENT
-
ENTITY_CHICKEN_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_CHICKEN_AMBIENT
-
ENTITY_CHICKEN_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_CHICKEN_DEATH
-
ENTITY_CHICKEN_EGG
public static final DefaultedRegistryReference<SoundType> ENTITY_CHICKEN_EGG
-
ENTITY_CHICKEN_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_CHICKEN_HURT
-
ENTITY_CHICKEN_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_CHICKEN_STEP
-
ENTITY_COD_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_COD_AMBIENT
-
ENTITY_COD_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_COD_DEATH
-
ENTITY_COD_FLOP
public static final DefaultedRegistryReference<SoundType> ENTITY_COD_FLOP
-
ENTITY_COD_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_COD_HURT
-
ENTITY_COW_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_COW_AMBIENT
-
ENTITY_COW_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_COW_DEATH
-
ENTITY_COW_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_COW_HURT
-
ENTITY_COW_MILK
public static final DefaultedRegistryReference<SoundType> ENTITY_COW_MILK
-
ENTITY_COW_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_COW_STEP
-
ENTITY_CREEPER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_CREEPER_DEATH
-
ENTITY_CREEPER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_CREEPER_HURT
-
ENTITY_CREEPER_PRIMED
public static final DefaultedRegistryReference<SoundType> ENTITY_CREEPER_PRIMED
-
ENTITY_DOLPHIN_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_DOLPHIN_AMBIENT
-
ENTITY_DOLPHIN_AMBIENT_WATER
public static final DefaultedRegistryReference<SoundType> ENTITY_DOLPHIN_AMBIENT_WATER
-
ENTITY_DOLPHIN_ATTACK
public static final DefaultedRegistryReference<SoundType> ENTITY_DOLPHIN_ATTACK
-
ENTITY_DOLPHIN_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_DOLPHIN_DEATH
-
ENTITY_DOLPHIN_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_DOLPHIN_EAT
-
ENTITY_DOLPHIN_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_DOLPHIN_HURT
-
ENTITY_DOLPHIN_JUMP
public static final DefaultedRegistryReference<SoundType> ENTITY_DOLPHIN_JUMP
-
ENTITY_DOLPHIN_PLAY
public static final DefaultedRegistryReference<SoundType> ENTITY_DOLPHIN_PLAY
-
ENTITY_DOLPHIN_SPLASH
public static final DefaultedRegistryReference<SoundType> ENTITY_DOLPHIN_SPLASH
-
ENTITY_DOLPHIN_SWIM
public static final DefaultedRegistryReference<SoundType> ENTITY_DOLPHIN_SWIM
-
ENTITY_DONKEY_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_DONKEY_AMBIENT
-
ENTITY_DONKEY_ANGRY
public static final DefaultedRegistryReference<SoundType> ENTITY_DONKEY_ANGRY
-
ENTITY_DONKEY_CHEST
public static final DefaultedRegistryReference<SoundType> ENTITY_DONKEY_CHEST
-
ENTITY_DONKEY_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_DONKEY_DEATH
-
ENTITY_DONKEY_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_DONKEY_EAT
-
ENTITY_DONKEY_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_DONKEY_HURT
-
ENTITY_DRAGON_FIREBALL_EXPLODE
public static final DefaultedRegistryReference<SoundType> ENTITY_DRAGON_FIREBALL_EXPLODE
-
ENTITY_DROWNED_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_DROWNED_AMBIENT
-
ENTITY_DROWNED_AMBIENT_WATER
public static final DefaultedRegistryReference<SoundType> ENTITY_DROWNED_AMBIENT_WATER
-
ENTITY_DROWNED_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_DROWNED_DEATH
-
ENTITY_DROWNED_DEATH_WATER
public static final DefaultedRegistryReference<SoundType> ENTITY_DROWNED_DEATH_WATER
-
ENTITY_DROWNED_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_DROWNED_HURT
-
ENTITY_DROWNED_HURT_WATER
public static final DefaultedRegistryReference<SoundType> ENTITY_DROWNED_HURT_WATER
-
ENTITY_DROWNED_SHOOT
public static final DefaultedRegistryReference<SoundType> ENTITY_DROWNED_SHOOT
-
ENTITY_DROWNED_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_DROWNED_STEP
-
ENTITY_DROWNED_SWIM
public static final DefaultedRegistryReference<SoundType> ENTITY_DROWNED_SWIM
-
ENTITY_EGG_THROW
public static final DefaultedRegistryReference<SoundType> ENTITY_EGG_THROW
-
ENTITY_ELDER_GUARDIAN_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_ELDER_GUARDIAN_AMBIENT
-
ENTITY_ELDER_GUARDIAN_AMBIENT_LAND
public static final DefaultedRegistryReference<SoundType> ENTITY_ELDER_GUARDIAN_AMBIENT_LAND
-
ENTITY_ELDER_GUARDIAN_CURSE
public static final DefaultedRegistryReference<SoundType> ENTITY_ELDER_GUARDIAN_CURSE
-
ENTITY_ELDER_GUARDIAN_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_ELDER_GUARDIAN_DEATH
-
ENTITY_ELDER_GUARDIAN_DEATH_LAND
public static final DefaultedRegistryReference<SoundType> ENTITY_ELDER_GUARDIAN_DEATH_LAND
-
ENTITY_ELDER_GUARDIAN_FLOP
public static final DefaultedRegistryReference<SoundType> ENTITY_ELDER_GUARDIAN_FLOP
-
ENTITY_ELDER_GUARDIAN_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_ELDER_GUARDIAN_HURT
-
ENTITY_ELDER_GUARDIAN_HURT_LAND
public static final DefaultedRegistryReference<SoundType> ENTITY_ELDER_GUARDIAN_HURT_LAND
-
ENTITY_ENDER_DRAGON_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDER_DRAGON_AMBIENT
-
ENTITY_ENDER_DRAGON_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDER_DRAGON_DEATH
-
ENTITY_ENDER_DRAGON_FLAP
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDER_DRAGON_FLAP
-
ENTITY_ENDER_DRAGON_GROWL
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDER_DRAGON_GROWL
-
ENTITY_ENDER_DRAGON_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDER_DRAGON_HURT
-
ENTITY_ENDER_DRAGON_SHOOT
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDER_DRAGON_SHOOT
-
ENTITY_ENDER_EYE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDER_EYE_DEATH
-
ENTITY_ENDER_EYE_LAUNCH
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDER_EYE_LAUNCH
-
ENTITY_ENDER_PEARL_THROW
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDER_PEARL_THROW
-
ENTITY_ENDERMAN_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDERMAN_AMBIENT
-
ENTITY_ENDERMAN_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDERMAN_DEATH
-
ENTITY_ENDERMAN_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDERMAN_HURT
-
ENTITY_ENDERMAN_SCREAM
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDERMAN_SCREAM
-
ENTITY_ENDERMAN_STARE
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDERMAN_STARE
-
ENTITY_ENDERMAN_TELEPORT
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDERMAN_TELEPORT
-
ENTITY_ENDERMITE_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDERMITE_AMBIENT
-
ENTITY_ENDERMITE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDERMITE_DEATH
-
ENTITY_ENDERMITE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDERMITE_HURT
-
ENTITY_ENDERMITE_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_ENDERMITE_STEP
-
ENTITY_EVOKER_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_EVOKER_AMBIENT
-
ENTITY_EVOKER_CAST_SPELL
public static final DefaultedRegistryReference<SoundType> ENTITY_EVOKER_CAST_SPELL
-
ENTITY_EVOKER_CELEBRATE
public static final DefaultedRegistryReference<SoundType> ENTITY_EVOKER_CELEBRATE
-
ENTITY_EVOKER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_EVOKER_DEATH
-
ENTITY_EVOKER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_EVOKER_HURT
-
ENTITY_EVOKER_PREPARE_ATTACK
public static final DefaultedRegistryReference<SoundType> ENTITY_EVOKER_PREPARE_ATTACK
-
ENTITY_EVOKER_PREPARE_SUMMON
public static final DefaultedRegistryReference<SoundType> ENTITY_EVOKER_PREPARE_SUMMON
-
ENTITY_EVOKER_PREPARE_WOLOLO
public static final DefaultedRegistryReference<SoundType> ENTITY_EVOKER_PREPARE_WOLOLO
-
ENTITY_EVOKER_FANGS_ATTACK
public static final DefaultedRegistryReference<SoundType> ENTITY_EVOKER_FANGS_ATTACK
-
ENTITY_EXPERIENCE_BOTTLE_THROW
public static final DefaultedRegistryReference<SoundType> ENTITY_EXPERIENCE_BOTTLE_THROW
-
ENTITY_EXPERIENCE_ORB_PICKUP
public static final DefaultedRegistryReference<SoundType> ENTITY_EXPERIENCE_ORB_PICKUP
-
ENTITY_FIREWORK_ROCKET_BLAST
public static final DefaultedRegistryReference<SoundType> ENTITY_FIREWORK_ROCKET_BLAST
-
ENTITY_FIREWORK_ROCKET_BLAST_FAR
public static final DefaultedRegistryReference<SoundType> ENTITY_FIREWORK_ROCKET_BLAST_FAR
-
ENTITY_FIREWORK_ROCKET_LARGE_BLAST
public static final DefaultedRegistryReference<SoundType> ENTITY_FIREWORK_ROCKET_LARGE_BLAST
-
ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR
public static final DefaultedRegistryReference<SoundType> ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR
-
ENTITY_FIREWORK_ROCKET_LAUNCH
public static final DefaultedRegistryReference<SoundType> ENTITY_FIREWORK_ROCKET_LAUNCH
-
ENTITY_FIREWORK_ROCKET_SHOOT
public static final DefaultedRegistryReference<SoundType> ENTITY_FIREWORK_ROCKET_SHOOT
-
ENTITY_FIREWORK_ROCKET_TWINKLE
public static final DefaultedRegistryReference<SoundType> ENTITY_FIREWORK_ROCKET_TWINKLE
-
ENTITY_FIREWORK_ROCKET_TWINKLE_FAR
public static final DefaultedRegistryReference<SoundType> ENTITY_FIREWORK_ROCKET_TWINKLE_FAR
-
ENTITY_FISH_SWIM
public static final DefaultedRegistryReference<SoundType> ENTITY_FISH_SWIM
-
ENTITY_FISHING_BOBBER_RETRIEVE
public static final DefaultedRegistryReference<SoundType> ENTITY_FISHING_BOBBER_RETRIEVE
-
ENTITY_FISHING_BOBBER_SPLASH
public static final DefaultedRegistryReference<SoundType> ENTITY_FISHING_BOBBER_SPLASH
-
ENTITY_FISHING_BOBBER_THROW
public static final DefaultedRegistryReference<SoundType> ENTITY_FISHING_BOBBER_THROW
-
ENTITY_FOX_AGGRO
public static final DefaultedRegistryReference<SoundType> ENTITY_FOX_AGGRO
-
ENTITY_FOX_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_FOX_AMBIENT
-
ENTITY_FOX_BITE
public static final DefaultedRegistryReference<SoundType> ENTITY_FOX_BITE
-
ENTITY_FOX_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_FOX_DEATH
-
ENTITY_FOX_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_FOX_EAT
-
ENTITY_FOX_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_FOX_HURT
-
ENTITY_FOX_SCREECH
public static final DefaultedRegistryReference<SoundType> ENTITY_FOX_SCREECH
-
ENTITY_FOX_SLEEP
public static final DefaultedRegistryReference<SoundType> ENTITY_FOX_SLEEP
-
ENTITY_FOX_SNIFF
public static final DefaultedRegistryReference<SoundType> ENTITY_FOX_SNIFF
-
ENTITY_FOX_SPIT
public static final DefaultedRegistryReference<SoundType> ENTITY_FOX_SPIT
-
ENTITY_FOX_TELEPORT
public static final DefaultedRegistryReference<SoundType> ENTITY_FOX_TELEPORT
-
ENTITY_GENERIC_BIG_FALL
public static final DefaultedRegistryReference<SoundType> ENTITY_GENERIC_BIG_FALL
-
ENTITY_GENERIC_BURN
public static final DefaultedRegistryReference<SoundType> ENTITY_GENERIC_BURN
-
ENTITY_GENERIC_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_GENERIC_DEATH
-
ENTITY_GENERIC_DRINK
public static final DefaultedRegistryReference<SoundType> ENTITY_GENERIC_DRINK
-
ENTITY_GENERIC_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_GENERIC_EAT
-
ENTITY_GENERIC_EXPLODE
public static final DefaultedRegistryReference<SoundType> ENTITY_GENERIC_EXPLODE
-
ENTITY_GENERIC_EXTINGUISH_FIRE
public static final DefaultedRegistryReference<SoundType> ENTITY_GENERIC_EXTINGUISH_FIRE
-
ENTITY_GENERIC_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_GENERIC_HURT
-
ENTITY_GENERIC_SMALL_FALL
public static final DefaultedRegistryReference<SoundType> ENTITY_GENERIC_SMALL_FALL
-
ENTITY_GENERIC_SPLASH
public static final DefaultedRegistryReference<SoundType> ENTITY_GENERIC_SPLASH
-
ENTITY_GENERIC_SWIM
public static final DefaultedRegistryReference<SoundType> ENTITY_GENERIC_SWIM
-
ENTITY_GHAST_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_GHAST_AMBIENT
-
ENTITY_GHAST_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_GHAST_DEATH
-
ENTITY_GHAST_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_GHAST_HURT
-
ENTITY_GHAST_SCREAM
public static final DefaultedRegistryReference<SoundType> ENTITY_GHAST_SCREAM
-
ENTITY_GHAST_SHOOT
public static final DefaultedRegistryReference<SoundType> ENTITY_GHAST_SHOOT
-
ENTITY_GHAST_WARN
public static final DefaultedRegistryReference<SoundType> ENTITY_GHAST_WARN
-
ENTITY_GUARDIAN_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_GUARDIAN_AMBIENT
-
ENTITY_GUARDIAN_AMBIENT_LAND
public static final DefaultedRegistryReference<SoundType> ENTITY_GUARDIAN_AMBIENT_LAND
-
ENTITY_GUARDIAN_ATTACK
public static final DefaultedRegistryReference<SoundType> ENTITY_GUARDIAN_ATTACK
-
ENTITY_GUARDIAN_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_GUARDIAN_DEATH
-
ENTITY_GUARDIAN_DEATH_LAND
public static final DefaultedRegistryReference<SoundType> ENTITY_GUARDIAN_DEATH_LAND
-
ENTITY_GUARDIAN_FLOP
public static final DefaultedRegistryReference<SoundType> ENTITY_GUARDIAN_FLOP
-
ENTITY_GUARDIAN_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_GUARDIAN_HURT
-
ENTITY_GUARDIAN_HURT_LAND
public static final DefaultedRegistryReference<SoundType> ENTITY_GUARDIAN_HURT_LAND
-
ENTITY_HOGLIN_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_HOGLIN_AMBIENT
-
ENTITY_HOGLIN_ANGRY
public static final DefaultedRegistryReference<SoundType> ENTITY_HOGLIN_ANGRY
-
ENTITY_HOGLIN_ATTACK
public static final DefaultedRegistryReference<SoundType> ENTITY_HOGLIN_ATTACK
-
ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED
public static final DefaultedRegistryReference<SoundType> ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED
-
ENTITY_HOGLIN_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_HOGLIN_DEATH
-
ENTITY_HOGLIN_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_HOGLIN_HURT
-
ENTITY_HOGLIN_RETREAT
public static final DefaultedRegistryReference<SoundType> ENTITY_HOGLIN_RETREAT
-
ENTITY_HOGLIN_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_HOGLIN_STEP
-
ENTITY_HORSE_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_AMBIENT
-
ENTITY_HORSE_ANGRY
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_ANGRY
-
ENTITY_HORSE_ARMOR
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_ARMOR
-
ENTITY_HORSE_BREATHE
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_BREATHE
-
ENTITY_HORSE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_DEATH
-
ENTITY_HORSE_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_EAT
-
ENTITY_HORSE_GALLOP
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_GALLOP
-
ENTITY_HORSE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_HURT
-
ENTITY_HORSE_JUMP
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_JUMP
-
ENTITY_HORSE_LAND
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_LAND
-
ENTITY_HORSE_SADDLE
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_SADDLE
-
ENTITY_HORSE_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_STEP
-
ENTITY_HORSE_STEP_WOOD
public static final DefaultedRegistryReference<SoundType> ENTITY_HORSE_STEP_WOOD
-
ENTITY_HOSTILE_BIG_FALL
public static final DefaultedRegistryReference<SoundType> ENTITY_HOSTILE_BIG_FALL
-
ENTITY_HOSTILE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_HOSTILE_DEATH
-
ENTITY_HOSTILE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_HOSTILE_HURT
-
ENTITY_HOSTILE_SMALL_FALL
public static final DefaultedRegistryReference<SoundType> ENTITY_HOSTILE_SMALL_FALL
-
ENTITY_HOSTILE_SPLASH
public static final DefaultedRegistryReference<SoundType> ENTITY_HOSTILE_SPLASH
-
ENTITY_HOSTILE_SWIM
public static final DefaultedRegistryReference<SoundType> ENTITY_HOSTILE_SWIM
-
ENTITY_HUSK_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_HUSK_AMBIENT
-
ENTITY_HUSK_CONVERTED_TO_ZOMBIE
public static final DefaultedRegistryReference<SoundType> ENTITY_HUSK_CONVERTED_TO_ZOMBIE
-
ENTITY_HUSK_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_HUSK_DEATH
-
ENTITY_HUSK_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_HUSK_HURT
-
ENTITY_HUSK_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_HUSK_STEP
-
ENTITY_ILLUSIONER_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_ILLUSIONER_AMBIENT
-
ENTITY_ILLUSIONER_CAST_SPELL
public static final DefaultedRegistryReference<SoundType> ENTITY_ILLUSIONER_CAST_SPELL
-
ENTITY_ILLUSIONER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_ILLUSIONER_DEATH
-
ENTITY_ILLUSIONER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_ILLUSIONER_HURT
-
ENTITY_ILLUSIONER_MIRROR_MOVE
public static final DefaultedRegistryReference<SoundType> ENTITY_ILLUSIONER_MIRROR_MOVE
-
ENTITY_ILLUSIONER_PREPARE_BLINDNESS
public static final DefaultedRegistryReference<SoundType> ENTITY_ILLUSIONER_PREPARE_BLINDNESS
-
ENTITY_ILLUSIONER_PREPARE_MIRROR
public static final DefaultedRegistryReference<SoundType> ENTITY_ILLUSIONER_PREPARE_MIRROR
-
ENTITY_IRON_GOLEM_ATTACK
public static final DefaultedRegistryReference<SoundType> ENTITY_IRON_GOLEM_ATTACK
-
ENTITY_IRON_GOLEM_DAMAGE
public static final DefaultedRegistryReference<SoundType> ENTITY_IRON_GOLEM_DAMAGE
-
ENTITY_IRON_GOLEM_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_IRON_GOLEM_DEATH
-
ENTITY_IRON_GOLEM_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_IRON_GOLEM_HURT
-
ENTITY_IRON_GOLEM_REPAIR
public static final DefaultedRegistryReference<SoundType> ENTITY_IRON_GOLEM_REPAIR
-
ENTITY_IRON_GOLEM_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_IRON_GOLEM_STEP
-
ENTITY_ITEM_BREAK
public static final DefaultedRegistryReference<SoundType> ENTITY_ITEM_BREAK
-
ENTITY_ITEM_PICKUP
public static final DefaultedRegistryReference<SoundType> ENTITY_ITEM_PICKUP
-
ENTITY_ITEM_FRAME_ADD_ITEM
public static final DefaultedRegistryReference<SoundType> ENTITY_ITEM_FRAME_ADD_ITEM
-
ENTITY_ITEM_FRAME_BREAK
public static final DefaultedRegistryReference<SoundType> ENTITY_ITEM_FRAME_BREAK
-
ENTITY_ITEM_FRAME_PLACE
public static final DefaultedRegistryReference<SoundType> ENTITY_ITEM_FRAME_PLACE
-
ENTITY_ITEM_FRAME_REMOVE_ITEM
public static final DefaultedRegistryReference<SoundType> ENTITY_ITEM_FRAME_REMOVE_ITEM
-
ENTITY_ITEM_FRAME_ROTATE_ITEM
public static final DefaultedRegistryReference<SoundType> ENTITY_ITEM_FRAME_ROTATE_ITEM
-
ENTITY_LEASH_KNOT_BREAK
public static final DefaultedRegistryReference<SoundType> ENTITY_LEASH_KNOT_BREAK
-
ENTITY_LEASH_KNOT_PLACE
public static final DefaultedRegistryReference<SoundType> ENTITY_LEASH_KNOT_PLACE
-
ENTITY_LIGHTNING_BOLT_IMPACT
public static final DefaultedRegistryReference<SoundType> ENTITY_LIGHTNING_BOLT_IMPACT
-
ENTITY_LIGHTNING_BOLT_THUNDER
public static final DefaultedRegistryReference<SoundType> ENTITY_LIGHTNING_BOLT_THUNDER
-
ENTITY_LINGERING_POTION_THROW
public static final DefaultedRegistryReference<SoundType> ENTITY_LINGERING_POTION_THROW
-
ENTITY_LLAMA_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_LLAMA_AMBIENT
-
ENTITY_LLAMA_ANGRY
public static final DefaultedRegistryReference<SoundType> ENTITY_LLAMA_ANGRY
-
ENTITY_LLAMA_CHEST
public static final DefaultedRegistryReference<SoundType> ENTITY_LLAMA_CHEST
-
ENTITY_LLAMA_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_LLAMA_DEATH
-
ENTITY_LLAMA_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_LLAMA_EAT
-
ENTITY_LLAMA_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_LLAMA_HURT
-
ENTITY_LLAMA_SPIT
public static final DefaultedRegistryReference<SoundType> ENTITY_LLAMA_SPIT
-
ENTITY_LLAMA_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_LLAMA_STEP
-
ENTITY_LLAMA_SWAG
public static final DefaultedRegistryReference<SoundType> ENTITY_LLAMA_SWAG
-
ENTITY_MAGMA_CUBE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_MAGMA_CUBE_DEATH
-
ENTITY_MAGMA_CUBE_DEATH_SMALL
public static final DefaultedRegistryReference<SoundType> ENTITY_MAGMA_CUBE_DEATH_SMALL
-
ENTITY_MAGMA_CUBE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_MAGMA_CUBE_HURT
-
ENTITY_MAGMA_CUBE_HURT_SMALL
public static final DefaultedRegistryReference<SoundType> ENTITY_MAGMA_CUBE_HURT_SMALL
-
ENTITY_MAGMA_CUBE_JUMP
public static final DefaultedRegistryReference<SoundType> ENTITY_MAGMA_CUBE_JUMP
-
ENTITY_MAGMA_CUBE_SQUISH
public static final DefaultedRegistryReference<SoundType> ENTITY_MAGMA_CUBE_SQUISH
-
ENTITY_MAGMA_CUBE_SQUISH_SMALL
public static final DefaultedRegistryReference<SoundType> ENTITY_MAGMA_CUBE_SQUISH_SMALL
-
ENTITY_MINECART_INSIDE
public static final DefaultedRegistryReference<SoundType> ENTITY_MINECART_INSIDE
-
ENTITY_MINECART_RIDING
public static final DefaultedRegistryReference<SoundType> ENTITY_MINECART_RIDING
-
ENTITY_MOOSHROOM_CONVERT
public static final DefaultedRegistryReference<SoundType> ENTITY_MOOSHROOM_CONVERT
-
ENTITY_MOOSHROOM_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_MOOSHROOM_EAT
-
ENTITY_MOOSHROOM_MILK
public static final DefaultedRegistryReference<SoundType> ENTITY_MOOSHROOM_MILK
-
ENTITY_MOOSHROOM_SHEAR
public static final DefaultedRegistryReference<SoundType> ENTITY_MOOSHROOM_SHEAR
-
ENTITY_MOOSHROOM_SUSPICIOUS_MILK
public static final DefaultedRegistryReference<SoundType> ENTITY_MOOSHROOM_SUSPICIOUS_MILK
-
ENTITY_MULE_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_MULE_AMBIENT
-
ENTITY_MULE_ANGRY
public static final DefaultedRegistryReference<SoundType> ENTITY_MULE_ANGRY
-
ENTITY_MULE_CHEST
public static final DefaultedRegistryReference<SoundType> ENTITY_MULE_CHEST
-
ENTITY_MULE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_MULE_DEATH
-
ENTITY_MULE_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_MULE_EAT
-
ENTITY_MULE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_MULE_HURT
-
ENTITY_OCELOT_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_OCELOT_AMBIENT
-
ENTITY_OCELOT_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_OCELOT_DEATH
-
ENTITY_OCELOT_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_OCELOT_HURT
-
ENTITY_PAINTING_BREAK
public static final DefaultedRegistryReference<SoundType> ENTITY_PAINTING_BREAK
-
ENTITY_PAINTING_PLACE
public static final DefaultedRegistryReference<SoundType> ENTITY_PAINTING_PLACE
-
ENTITY_PANDA_AGGRESSIVE_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_PANDA_AGGRESSIVE_AMBIENT
-
ENTITY_PANDA_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_PANDA_AMBIENT
-
ENTITY_PANDA_BITE
public static final DefaultedRegistryReference<SoundType> ENTITY_PANDA_BITE
-
ENTITY_PANDA_CANT_BREED
public static final DefaultedRegistryReference<SoundType> ENTITY_PANDA_CANT_BREED
-
ENTITY_PANDA_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_PANDA_DEATH
-
ENTITY_PANDA_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_PANDA_EAT
-
ENTITY_PANDA_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_PANDA_HURT
-
ENTITY_PANDA_PRE_SNEEZE
public static final DefaultedRegistryReference<SoundType> ENTITY_PANDA_PRE_SNEEZE
-
ENTITY_PANDA_SNEEZE
public static final DefaultedRegistryReference<SoundType> ENTITY_PANDA_SNEEZE
-
ENTITY_PANDA_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_PANDA_STEP
-
ENTITY_PANDA_WORRIED_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_PANDA_WORRIED_AMBIENT
-
ENTITY_PARROT_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_AMBIENT
-
ENTITY_PARROT_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_DEATH
-
ENTITY_PARROT_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_EAT
-
ENTITY_PARROT_FLY
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_FLY
-
ENTITY_PARROT_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_HURT
-
ENTITY_PARROT_IMITATE_BLAZE
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_BLAZE
-
ENTITY_PARROT_IMITATE_CREEPER
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_CREEPER
-
ENTITY_PARROT_IMITATE_DROWNED
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_DROWNED
-
ENTITY_PARROT_IMITATE_ELDER_GUARDIAN
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_ELDER_GUARDIAN
-
ENTITY_PARROT_IMITATE_ENDER_DRAGON
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_ENDER_DRAGON
-
ENTITY_PARROT_IMITATE_ENDERMITE
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_ENDERMITE
-
ENTITY_PARROT_IMITATE_EVOKER
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_EVOKER
-
ENTITY_PARROT_IMITATE_GHAST
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_GHAST
-
ENTITY_PARROT_IMITATE_GUARDIAN
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_GUARDIAN
-
ENTITY_PARROT_IMITATE_HOGLIN
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_HOGLIN
-
ENTITY_PARROT_IMITATE_HUSK
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_HUSK
-
ENTITY_PARROT_IMITATE_ILLUSIONER
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_ILLUSIONER
-
ENTITY_PARROT_IMITATE_MAGMA_CUBE
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_MAGMA_CUBE
-
ENTITY_PARROT_IMITATE_PHANTOM
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_PHANTOM
-
ENTITY_PARROT_IMITATE_PIGLIN
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_PIGLIN
-
ENTITY_PARROT_IMITATE_PIGLIN_BRUTE
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_PIGLIN_BRUTE
-
ENTITY_PARROT_IMITATE_PILLAGER
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_PILLAGER
-
ENTITY_PARROT_IMITATE_RAVAGER
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_RAVAGER
-
ENTITY_PARROT_IMITATE_SHULKER
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_SHULKER
-
ENTITY_PARROT_IMITATE_SILVERFISH
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_SILVERFISH
-
ENTITY_PARROT_IMITATE_SKELETON
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_SKELETON
-
ENTITY_PARROT_IMITATE_SLIME
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_SLIME
-
ENTITY_PARROT_IMITATE_SPIDER
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_SPIDER
-
ENTITY_PARROT_IMITATE_STRAY
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_STRAY
-
ENTITY_PARROT_IMITATE_VEX
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_VEX
-
ENTITY_PARROT_IMITATE_VINDICATOR
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_VINDICATOR
-
ENTITY_PARROT_IMITATE_WITCH
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_WITCH
-
ENTITY_PARROT_IMITATE_WITHER
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_WITHER
-
ENTITY_PARROT_IMITATE_WITHER_SKELETON
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_WITHER_SKELETON
-
ENTITY_PARROT_IMITATE_ZOGLIN
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_ZOGLIN
-
ENTITY_PARROT_IMITATE_ZOMBIE
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_ZOMBIE
-
ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER
-
ENTITY_PARROT_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_PARROT_STEP
-
ENTITY_PHANTOM_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_PHANTOM_AMBIENT
-
ENTITY_PHANTOM_BITE
public static final DefaultedRegistryReference<SoundType> ENTITY_PHANTOM_BITE
-
ENTITY_PHANTOM_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_PHANTOM_DEATH
-
ENTITY_PHANTOM_FLAP
public static final DefaultedRegistryReference<SoundType> ENTITY_PHANTOM_FLAP
-
ENTITY_PHANTOM_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_PHANTOM_HURT
-
ENTITY_PHANTOM_SWOOP
public static final DefaultedRegistryReference<SoundType> ENTITY_PHANTOM_SWOOP
-
ENTITY_PIG_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_PIG_AMBIENT
-
ENTITY_PIG_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_PIG_DEATH
-
ENTITY_PIG_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_PIG_HURT
-
ENTITY_PIG_SADDLE
public static final DefaultedRegistryReference<SoundType> ENTITY_PIG_SADDLE
-
ENTITY_PIG_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_PIG_STEP
-
ENTITY_PIGLIN_ADMIRING_ITEM
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_ADMIRING_ITEM
-
ENTITY_PIGLIN_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_AMBIENT
-
ENTITY_PIGLIN_ANGRY
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_ANGRY
-
ENTITY_PIGLIN_CELEBRATE
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_CELEBRATE
-
ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED
-
ENTITY_PIGLIN_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_DEATH
-
ENTITY_PIGLIN_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_HURT
-
ENTITY_PIGLIN_JEALOUS
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_JEALOUS
-
ENTITY_PIGLIN_RETREAT
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_RETREAT
-
ENTITY_PIGLIN_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_STEP
-
ENTITY_PIGLIN_BRUTE_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_BRUTE_AMBIENT
-
ENTITY_PIGLIN_BRUTE_ANGRY
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_BRUTE_ANGRY
-
ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED
-
ENTITY_PIGLIN_BRUTE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_BRUTE_DEATH
-
ENTITY_PIGLIN_BRUTE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_BRUTE_HURT
-
ENTITY_PIGLIN_BRUTE_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_PIGLIN_BRUTE_STEP
-
ENTITY_PILLAGER_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_PILLAGER_AMBIENT
-
ENTITY_PILLAGER_CELEBRATE
public static final DefaultedRegistryReference<SoundType> ENTITY_PILLAGER_CELEBRATE
-
ENTITY_PILLAGER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_PILLAGER_DEATH
-
ENTITY_PILLAGER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_PILLAGER_HURT
-
ENTITY_PLAYER_ATTACK_CRIT
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_ATTACK_CRIT
-
ENTITY_PLAYER_ATTACK_KNOCKBACK
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_ATTACK_KNOCKBACK
-
ENTITY_PLAYER_ATTACK_NODAMAGE
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_ATTACK_NODAMAGE
-
ENTITY_PLAYER_ATTACK_STRONG
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_ATTACK_STRONG
-
ENTITY_PLAYER_ATTACK_SWEEP
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_ATTACK_SWEEP
-
ENTITY_PLAYER_ATTACK_WEAK
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_ATTACK_WEAK
-
ENTITY_PLAYER_BIG_FALL
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_BIG_FALL
-
ENTITY_PLAYER_BREATH
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_BREATH
-
ENTITY_PLAYER_BURP
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_BURP
-
ENTITY_PLAYER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_DEATH
-
ENTITY_PLAYER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_HURT
-
ENTITY_PLAYER_HURT_DROWN
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_HURT_DROWN
-
ENTITY_PLAYER_HURT_ON_FIRE
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_HURT_ON_FIRE
-
ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH
-
ENTITY_PLAYER_LEVELUP
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_LEVELUP
-
ENTITY_PLAYER_SMALL_FALL
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_SMALL_FALL
-
ENTITY_PLAYER_SPLASH
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_SPLASH
-
ENTITY_PLAYER_SPLASH_HIGH_SPEED
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_SPLASH_HIGH_SPEED
-
ENTITY_PLAYER_SWIM
public static final DefaultedRegistryReference<SoundType> ENTITY_PLAYER_SWIM
-
ENTITY_POLAR_BEAR_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_POLAR_BEAR_AMBIENT
-
ENTITY_POLAR_BEAR_AMBIENT_BABY
public static final DefaultedRegistryReference<SoundType> ENTITY_POLAR_BEAR_AMBIENT_BABY
-
ENTITY_POLAR_BEAR_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_POLAR_BEAR_DEATH
-
ENTITY_POLAR_BEAR_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_POLAR_BEAR_HURT
-
ENTITY_POLAR_BEAR_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_POLAR_BEAR_STEP
-
ENTITY_POLAR_BEAR_WARNING
public static final DefaultedRegistryReference<SoundType> ENTITY_POLAR_BEAR_WARNING
-
ENTITY_PUFFER_FISH_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_PUFFER_FISH_AMBIENT
-
ENTITY_PUFFER_FISH_BLOW_OUT
public static final DefaultedRegistryReference<SoundType> ENTITY_PUFFER_FISH_BLOW_OUT
-
ENTITY_PUFFER_FISH_BLOW_UP
public static final DefaultedRegistryReference<SoundType> ENTITY_PUFFER_FISH_BLOW_UP
-
ENTITY_PUFFER_FISH_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_PUFFER_FISH_DEATH
-
ENTITY_PUFFER_FISH_FLOP
public static final DefaultedRegistryReference<SoundType> ENTITY_PUFFER_FISH_FLOP
-
ENTITY_PUFFER_FISH_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_PUFFER_FISH_HURT
-
ENTITY_PUFFER_FISH_STING
public static final DefaultedRegistryReference<SoundType> ENTITY_PUFFER_FISH_STING
-
ENTITY_RABBIT_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_RABBIT_AMBIENT
-
ENTITY_RABBIT_ATTACK
public static final DefaultedRegistryReference<SoundType> ENTITY_RABBIT_ATTACK
-
ENTITY_RABBIT_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_RABBIT_DEATH
-
ENTITY_RABBIT_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_RABBIT_HURT
-
ENTITY_RABBIT_JUMP
public static final DefaultedRegistryReference<SoundType> ENTITY_RABBIT_JUMP
-
ENTITY_RAVAGER_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_RAVAGER_AMBIENT
-
ENTITY_RAVAGER_ATTACK
public static final DefaultedRegistryReference<SoundType> ENTITY_RAVAGER_ATTACK
-
ENTITY_RAVAGER_CELEBRATE
public static final DefaultedRegistryReference<SoundType> ENTITY_RAVAGER_CELEBRATE
-
ENTITY_RAVAGER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_RAVAGER_DEATH
-
ENTITY_RAVAGER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_RAVAGER_HURT
-
ENTITY_RAVAGER_ROAR
public static final DefaultedRegistryReference<SoundType> ENTITY_RAVAGER_ROAR
-
ENTITY_RAVAGER_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_RAVAGER_STEP
-
ENTITY_RAVAGER_STUNNED
public static final DefaultedRegistryReference<SoundType> ENTITY_RAVAGER_STUNNED
-
ENTITY_SALMON_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_SALMON_AMBIENT
-
ENTITY_SALMON_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_SALMON_DEATH
-
ENTITY_SALMON_FLOP
public static final DefaultedRegistryReference<SoundType> ENTITY_SALMON_FLOP
-
ENTITY_SALMON_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_SALMON_HURT
-
ENTITY_SHEEP_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_SHEEP_AMBIENT
-
ENTITY_SHEEP_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_SHEEP_DEATH
-
ENTITY_SHEEP_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_SHEEP_HURT
-
ENTITY_SHEEP_SHEAR
public static final DefaultedRegistryReference<SoundType> ENTITY_SHEEP_SHEAR
-
ENTITY_SHEEP_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_SHEEP_STEP
-
ENTITY_SHULKER_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_SHULKER_AMBIENT
-
ENTITY_SHULKER_CLOSE
public static final DefaultedRegistryReference<SoundType> ENTITY_SHULKER_CLOSE
-
ENTITY_SHULKER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_SHULKER_DEATH
-
ENTITY_SHULKER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_SHULKER_HURT
-
ENTITY_SHULKER_HURT_CLOSED
public static final DefaultedRegistryReference<SoundType> ENTITY_SHULKER_HURT_CLOSED
-
ENTITY_SHULKER_OPEN
public static final DefaultedRegistryReference<SoundType> ENTITY_SHULKER_OPEN
-
ENTITY_SHULKER_SHOOT
public static final DefaultedRegistryReference<SoundType> ENTITY_SHULKER_SHOOT
-
ENTITY_SHULKER_TELEPORT
public static final DefaultedRegistryReference<SoundType> ENTITY_SHULKER_TELEPORT
-
ENTITY_SHULKER_BULLET_HIT
public static final DefaultedRegistryReference<SoundType> ENTITY_SHULKER_BULLET_HIT
-
ENTITY_SHULKER_BULLET_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_SHULKER_BULLET_HURT
-
ENTITY_SILVERFISH_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_SILVERFISH_AMBIENT
-
ENTITY_SILVERFISH_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_SILVERFISH_DEATH
-
ENTITY_SILVERFISH_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_SILVERFISH_HURT
-
ENTITY_SILVERFISH_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_SILVERFISH_STEP
-
ENTITY_SKELETON_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_AMBIENT
-
ENTITY_SKELETON_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_DEATH
-
ENTITY_SKELETON_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_HURT
-
ENTITY_SKELETON_SHOOT
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_SHOOT
-
ENTITY_SKELETON_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_STEP
-
ENTITY_SKELETON_HORSE_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_HORSE_AMBIENT
-
ENTITY_SKELETON_HORSE_AMBIENT_WATER
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_HORSE_AMBIENT_WATER
-
ENTITY_SKELETON_HORSE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_HORSE_DEATH
-
ENTITY_SKELETON_HORSE_GALLOP_WATER
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_HORSE_GALLOP_WATER
-
ENTITY_SKELETON_HORSE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_HORSE_HURT
-
ENTITY_SKELETON_HORSE_JUMP_WATER
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_HORSE_JUMP_WATER
-
ENTITY_SKELETON_HORSE_STEP_WATER
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_HORSE_STEP_WATER
-
ENTITY_SKELETON_HORSE_SWIM
public static final DefaultedRegistryReference<SoundType> ENTITY_SKELETON_HORSE_SWIM
-
ENTITY_SLIME_ATTACK
public static final DefaultedRegistryReference<SoundType> ENTITY_SLIME_ATTACK
-
ENTITY_SLIME_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_SLIME_DEATH
-
ENTITY_SLIME_DEATH_SMALL
public static final DefaultedRegistryReference<SoundType> ENTITY_SLIME_DEATH_SMALL
-
ENTITY_SLIME_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_SLIME_HURT
-
ENTITY_SLIME_HURT_SMALL
public static final DefaultedRegistryReference<SoundType> ENTITY_SLIME_HURT_SMALL
-
ENTITY_SLIME_JUMP
public static final DefaultedRegistryReference<SoundType> ENTITY_SLIME_JUMP
-
ENTITY_SLIME_JUMP_SMALL
public static final DefaultedRegistryReference<SoundType> ENTITY_SLIME_JUMP_SMALL
-
ENTITY_SLIME_SQUISH
public static final DefaultedRegistryReference<SoundType> ENTITY_SLIME_SQUISH
-
ENTITY_SLIME_SQUISH_SMALL
public static final DefaultedRegistryReference<SoundType> ENTITY_SLIME_SQUISH_SMALL
-
ENTITY_SNOW_GOLEM_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_SNOW_GOLEM_AMBIENT
-
ENTITY_SNOW_GOLEM_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_SNOW_GOLEM_DEATH
-
ENTITY_SNOW_GOLEM_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_SNOW_GOLEM_HURT
-
ENTITY_SNOW_GOLEM_SHEAR
public static final DefaultedRegistryReference<SoundType> ENTITY_SNOW_GOLEM_SHEAR
-
ENTITY_SNOW_GOLEM_SHOOT
public static final DefaultedRegistryReference<SoundType> ENTITY_SNOW_GOLEM_SHOOT
-
ENTITY_SNOWBALL_THROW
public static final DefaultedRegistryReference<SoundType> ENTITY_SNOWBALL_THROW
-
ENTITY_SPIDER_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_SPIDER_AMBIENT
-
ENTITY_SPIDER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_SPIDER_DEATH
-
ENTITY_SPIDER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_SPIDER_HURT
-
ENTITY_SPIDER_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_SPIDER_STEP
-
ENTITY_SPLASH_POTION_BREAK
public static final DefaultedRegistryReference<SoundType> ENTITY_SPLASH_POTION_BREAK
-
ENTITY_SPLASH_POTION_THROW
public static final DefaultedRegistryReference<SoundType> ENTITY_SPLASH_POTION_THROW
-
ENTITY_SQUID_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_SQUID_AMBIENT
-
ENTITY_SQUID_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_SQUID_DEATH
-
ENTITY_SQUID_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_SQUID_HURT
-
ENTITY_SQUID_SQUIRT
public static final DefaultedRegistryReference<SoundType> ENTITY_SQUID_SQUIRT
-
ENTITY_STRAY_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_STRAY_AMBIENT
-
ENTITY_STRAY_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_STRAY_DEATH
-
ENTITY_STRAY_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_STRAY_HURT
-
ENTITY_STRAY_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_STRAY_STEP
-
ENTITY_STRIDER_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_STRIDER_AMBIENT
-
ENTITY_STRIDER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_STRIDER_DEATH
-
ENTITY_STRIDER_EAT
public static final DefaultedRegistryReference<SoundType> ENTITY_STRIDER_EAT
-
ENTITY_STRIDER_HAPPY
public static final DefaultedRegistryReference<SoundType> ENTITY_STRIDER_HAPPY
-
ENTITY_STRIDER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_STRIDER_HURT
-
ENTITY_STRIDER_RETREAT
public static final DefaultedRegistryReference<SoundType> ENTITY_STRIDER_RETREAT
-
ENTITY_STRIDER_SADDLE
public static final DefaultedRegistryReference<SoundType> ENTITY_STRIDER_SADDLE
-
ENTITY_STRIDER_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_STRIDER_STEP
-
ENTITY_STRIDER_STEP_LAVA
public static final DefaultedRegistryReference<SoundType> ENTITY_STRIDER_STEP_LAVA
-
ENTITY_TNT_PRIMED
public static final DefaultedRegistryReference<SoundType> ENTITY_TNT_PRIMED
-
ENTITY_TROPICAL_FISH_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_TROPICAL_FISH_AMBIENT
-
ENTITY_TROPICAL_FISH_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_TROPICAL_FISH_DEATH
-
ENTITY_TROPICAL_FISH_FLOP
public static final DefaultedRegistryReference<SoundType> ENTITY_TROPICAL_FISH_FLOP
-
ENTITY_TROPICAL_FISH_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_TROPICAL_FISH_HURT
-
ENTITY_TURTLE_AMBIENT_LAND
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_AMBIENT_LAND
-
ENTITY_TURTLE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_DEATH
-
ENTITY_TURTLE_DEATH_BABY
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_DEATH_BABY
-
ENTITY_TURTLE_EGG_BREAK
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_EGG_BREAK
-
ENTITY_TURTLE_EGG_CRACK
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_EGG_CRACK
-
ENTITY_TURTLE_EGG_HATCH
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_EGG_HATCH
-
ENTITY_TURTLE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_HURT
-
ENTITY_TURTLE_HURT_BABY
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_HURT_BABY
-
ENTITY_TURTLE_LAY_EGG
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_LAY_EGG
-
ENTITY_TURTLE_SHAMBLE
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_SHAMBLE
-
ENTITY_TURTLE_SHAMBLE_BABY
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_SHAMBLE_BABY
-
ENTITY_TURTLE_SWIM
public static final DefaultedRegistryReference<SoundType> ENTITY_TURTLE_SWIM
-
ENTITY_VEX_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_VEX_AMBIENT
-
ENTITY_VEX_CHARGE
public static final DefaultedRegistryReference<SoundType> ENTITY_VEX_CHARGE
-
ENTITY_VEX_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_VEX_DEATH
-
ENTITY_VEX_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_VEX_HURT
-
ENTITY_VILLAGER_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_AMBIENT
-
ENTITY_VILLAGER_CELEBRATE
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_CELEBRATE
-
ENTITY_VILLAGER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_DEATH
-
ENTITY_VILLAGER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_HURT
-
ENTITY_VILLAGER_NO
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_NO
-
ENTITY_VILLAGER_TRADE
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_TRADE
-
ENTITY_VILLAGER_WORK_ARMORER
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_ARMORER
-
ENTITY_VILLAGER_WORK_BUTCHER
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_BUTCHER
-
ENTITY_VILLAGER_WORK_CARTOGRAPHER
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_CARTOGRAPHER
-
ENTITY_VILLAGER_WORK_CLERIC
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_CLERIC
-
ENTITY_VILLAGER_WORK_FARMER
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_FARMER
-
ENTITY_VILLAGER_WORK_FISHERMAN
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_FISHERMAN
-
ENTITY_VILLAGER_WORK_FLETCHER
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_FLETCHER
-
ENTITY_VILLAGER_WORK_LEATHERWORKER
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_LEATHERWORKER
-
ENTITY_VILLAGER_WORK_LIBRARIAN
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_LIBRARIAN
-
ENTITY_VILLAGER_WORK_MASON
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_MASON
-
ENTITY_VILLAGER_WORK_SHEPHERD
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_SHEPHERD
-
ENTITY_VILLAGER_WORK_TOOLSMITH
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_TOOLSMITH
-
ENTITY_VILLAGER_WORK_WEAPONSMITH
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_WORK_WEAPONSMITH
-
ENTITY_VILLAGER_YES
public static final DefaultedRegistryReference<SoundType> ENTITY_VILLAGER_YES
-
ENTITY_VINDICATOR_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_VINDICATOR_AMBIENT
-
ENTITY_VINDICATOR_CELEBRATE
public static final DefaultedRegistryReference<SoundType> ENTITY_VINDICATOR_CELEBRATE
-
ENTITY_VINDICATOR_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_VINDICATOR_DEATH
-
ENTITY_VINDICATOR_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_VINDICATOR_HURT
-
ENTITY_WANDERING_TRADER_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_WANDERING_TRADER_AMBIENT
-
ENTITY_WANDERING_TRADER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_WANDERING_TRADER_DEATH
-
ENTITY_WANDERING_TRADER_DISAPPEARED
public static final DefaultedRegistryReference<SoundType> ENTITY_WANDERING_TRADER_DISAPPEARED
-
ENTITY_WANDERING_TRADER_DRINK_MILK
public static final DefaultedRegistryReference<SoundType> ENTITY_WANDERING_TRADER_DRINK_MILK
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ENTITY_WANDERING_TRADER_DRINK_POTION
public static final DefaultedRegistryReference<SoundType> ENTITY_WANDERING_TRADER_DRINK_POTION
-
ENTITY_WANDERING_TRADER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_WANDERING_TRADER_HURT
-
ENTITY_WANDERING_TRADER_NO
public static final DefaultedRegistryReference<SoundType> ENTITY_WANDERING_TRADER_NO
-
ENTITY_WANDERING_TRADER_REAPPEARED
public static final DefaultedRegistryReference<SoundType> ENTITY_WANDERING_TRADER_REAPPEARED
-
ENTITY_WANDERING_TRADER_TRADE
public static final DefaultedRegistryReference<SoundType> ENTITY_WANDERING_TRADER_TRADE
-
ENTITY_WANDERING_TRADER_YES
public static final DefaultedRegistryReference<SoundType> ENTITY_WANDERING_TRADER_YES
-
ENTITY_WITCH_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_WITCH_AMBIENT
-
ENTITY_WITCH_CELEBRATE
public static final DefaultedRegistryReference<SoundType> ENTITY_WITCH_CELEBRATE
-
ENTITY_WITCH_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_WITCH_DEATH
-
ENTITY_WITCH_DRINK
public static final DefaultedRegistryReference<SoundType> ENTITY_WITCH_DRINK
-
ENTITY_WITCH_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_WITCH_HURT
-
ENTITY_WITCH_THROW
public static final DefaultedRegistryReference<SoundType> ENTITY_WITCH_THROW
-
ENTITY_WITHER_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_WITHER_AMBIENT
-
ENTITY_WITHER_BREAK_BLOCK
public static final DefaultedRegistryReference<SoundType> ENTITY_WITHER_BREAK_BLOCK
-
ENTITY_WITHER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_WITHER_DEATH
-
ENTITY_WITHER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_WITHER_HURT
-
ENTITY_WITHER_SHOOT
public static final DefaultedRegistryReference<SoundType> ENTITY_WITHER_SHOOT
-
ENTITY_WITHER_SPAWN
public static final DefaultedRegistryReference<SoundType> ENTITY_WITHER_SPAWN
-
ENTITY_WITHER_SKELETON_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_WITHER_SKELETON_AMBIENT
-
ENTITY_WITHER_SKELETON_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_WITHER_SKELETON_DEATH
-
ENTITY_WITHER_SKELETON_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_WITHER_SKELETON_HURT
-
ENTITY_WITHER_SKELETON_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_WITHER_SKELETON_STEP
-
ENTITY_WOLF_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_WOLF_AMBIENT
-
ENTITY_WOLF_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_WOLF_DEATH
-
ENTITY_WOLF_GROWL
public static final DefaultedRegistryReference<SoundType> ENTITY_WOLF_GROWL
-
ENTITY_WOLF_HOWL
public static final DefaultedRegistryReference<SoundType> ENTITY_WOLF_HOWL
-
ENTITY_WOLF_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_WOLF_HURT
-
ENTITY_WOLF_PANT
public static final DefaultedRegistryReference<SoundType> ENTITY_WOLF_PANT
-
ENTITY_WOLF_SHAKE
public static final DefaultedRegistryReference<SoundType> ENTITY_WOLF_SHAKE
-
ENTITY_WOLF_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_WOLF_STEP
-
ENTITY_WOLF_WHINE
public static final DefaultedRegistryReference<SoundType> ENTITY_WOLF_WHINE
-
ENTITY_ZOGLIN_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOGLIN_AMBIENT
-
ENTITY_ZOGLIN_ANGRY
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOGLIN_ANGRY
-
ENTITY_ZOGLIN_ATTACK
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOGLIN_ATTACK
-
ENTITY_ZOGLIN_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOGLIN_DEATH
-
ENTITY_ZOGLIN_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOGLIN_HURT
-
ENTITY_ZOGLIN_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOGLIN_STEP
-
ENTITY_ZOMBIE_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_AMBIENT
-
ENTITY_ZOMBIE_ATTACK_IRON_DOOR
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_ATTACK_IRON_DOOR
-
ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR
-
ENTITY_ZOMBIE_BREAK_WOODEN_DOOR
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_BREAK_WOODEN_DOOR
-
ENTITY_ZOMBIE_CONVERTED_TO_DROWNED
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_CONVERTED_TO_DROWNED
-
ENTITY_ZOMBIE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_DEATH
-
ENTITY_ZOMBIE_DESTROY_EGG
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_DESTROY_EGG
-
ENTITY_ZOMBIE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_HURT
-
ENTITY_ZOMBIE_INFECT
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_INFECT
-
ENTITY_ZOMBIE_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_STEP
-
ENTITY_ZOMBIE_HORSE_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_HORSE_AMBIENT
-
ENTITY_ZOMBIE_HORSE_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_HORSE_DEATH
-
ENTITY_ZOMBIE_HORSE_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_HORSE_HURT
-
ENTITY_ZOMBIE_VILLAGER_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_VILLAGER_AMBIENT
-
ENTITY_ZOMBIE_VILLAGER_CONVERTED
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_VILLAGER_CONVERTED
-
ENTITY_ZOMBIE_VILLAGER_CURE
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_VILLAGER_CURE
-
ENTITY_ZOMBIE_VILLAGER_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_VILLAGER_DEATH
-
ENTITY_ZOMBIE_VILLAGER_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_VILLAGER_HURT
-
ENTITY_ZOMBIE_VILLAGER_STEP
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIE_VILLAGER_STEP
-
ENTITY_ZOMBIFIED_PIGLIN_AMBIENT
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIFIED_PIGLIN_AMBIENT
-
ENTITY_ZOMBIFIED_PIGLIN_ANGRY
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIFIED_PIGLIN_ANGRY
-
ENTITY_ZOMBIFIED_PIGLIN_DEATH
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIFIED_PIGLIN_DEATH
-
ENTITY_ZOMBIFIED_PIGLIN_HURT
public static final DefaultedRegistryReference<SoundType> ENTITY_ZOMBIFIED_PIGLIN_HURT
-
EVENT_RAID_HORN
public static final DefaultedRegistryReference<SoundType> EVENT_RAID_HORN
-
ITEM_ARMOR_EQUIP_CHAIN
public static final DefaultedRegistryReference<SoundType> ITEM_ARMOR_EQUIP_CHAIN
-
ITEM_ARMOR_EQUIP_DIAMOND
public static final DefaultedRegistryReference<SoundType> ITEM_ARMOR_EQUIP_DIAMOND
-
ITEM_ARMOR_EQUIP_ELYTRA
public static final DefaultedRegistryReference<SoundType> ITEM_ARMOR_EQUIP_ELYTRA
-
ITEM_ARMOR_EQUIP_GENERIC
public static final DefaultedRegistryReference<SoundType> ITEM_ARMOR_EQUIP_GENERIC
-
ITEM_ARMOR_EQUIP_GOLD
public static final DefaultedRegistryReference<SoundType> ITEM_ARMOR_EQUIP_GOLD
-
ITEM_ARMOR_EQUIP_IRON
public static final DefaultedRegistryReference<SoundType> ITEM_ARMOR_EQUIP_IRON
-
ITEM_ARMOR_EQUIP_LEATHER
public static final DefaultedRegistryReference<SoundType> ITEM_ARMOR_EQUIP_LEATHER
-
ITEM_ARMOR_EQUIP_NETHERITE
public static final DefaultedRegistryReference<SoundType> ITEM_ARMOR_EQUIP_NETHERITE
-
ITEM_ARMOR_EQUIP_TURTLE
public static final DefaultedRegistryReference<SoundType> ITEM_ARMOR_EQUIP_TURTLE
-
ITEM_AXE_STRIP
public static final DefaultedRegistryReference<SoundType> ITEM_AXE_STRIP
-
ITEM_BOOK_PAGE_TURN
public static final DefaultedRegistryReference<SoundType> ITEM_BOOK_PAGE_TURN
-
ITEM_BOOK_PUT
public static final DefaultedRegistryReference<SoundType> ITEM_BOOK_PUT
-
ITEM_BOTTLE_EMPTY
public static final DefaultedRegistryReference<SoundType> ITEM_BOTTLE_EMPTY
-
ITEM_BOTTLE_FILL
public static final DefaultedRegistryReference<SoundType> ITEM_BOTTLE_FILL
-
ITEM_BOTTLE_FILL_DRAGONBREATH
public static final DefaultedRegistryReference<SoundType> ITEM_BOTTLE_FILL_DRAGONBREATH
-
ITEM_BUCKET_EMPTY
public static final DefaultedRegistryReference<SoundType> ITEM_BUCKET_EMPTY
-
ITEM_BUCKET_EMPTY_FISH
public static final DefaultedRegistryReference<SoundType> ITEM_BUCKET_EMPTY_FISH
-
ITEM_BUCKET_EMPTY_LAVA
public static final DefaultedRegistryReference<SoundType> ITEM_BUCKET_EMPTY_LAVA
-
ITEM_BUCKET_FILL
public static final DefaultedRegistryReference<SoundType> ITEM_BUCKET_FILL
-
ITEM_BUCKET_FILL_FISH
public static final DefaultedRegistryReference<SoundType> ITEM_BUCKET_FILL_FISH
-
ITEM_BUCKET_FILL_LAVA
public static final DefaultedRegistryReference<SoundType> ITEM_BUCKET_FILL_LAVA
-
ITEM_CHORUS_FRUIT_TELEPORT
public static final DefaultedRegistryReference<SoundType> ITEM_CHORUS_FRUIT_TELEPORT
-
ITEM_CROP_PLANT
public static final DefaultedRegistryReference<SoundType> ITEM_CROP_PLANT
-
ITEM_CROSSBOW_HIT
public static final DefaultedRegistryReference<SoundType> ITEM_CROSSBOW_HIT
-
ITEM_CROSSBOW_LOADING_END
public static final DefaultedRegistryReference<SoundType> ITEM_CROSSBOW_LOADING_END
-
ITEM_CROSSBOW_LOADING_MIDDLE
public static final DefaultedRegistryReference<SoundType> ITEM_CROSSBOW_LOADING_MIDDLE
-
ITEM_CROSSBOW_LOADING_START
public static final DefaultedRegistryReference<SoundType> ITEM_CROSSBOW_LOADING_START
-
ITEM_CROSSBOW_QUICK_CHARGE_1
public static final DefaultedRegistryReference<SoundType> ITEM_CROSSBOW_QUICK_CHARGE_1
-
ITEM_CROSSBOW_QUICK_CHARGE_2
public static final DefaultedRegistryReference<SoundType> ITEM_CROSSBOW_QUICK_CHARGE_2
-
ITEM_CROSSBOW_QUICK_CHARGE_3
public static final DefaultedRegistryReference<SoundType> ITEM_CROSSBOW_QUICK_CHARGE_3
-
ITEM_CROSSBOW_SHOOT
public static final DefaultedRegistryReference<SoundType> ITEM_CROSSBOW_SHOOT
-
ITEM_ELYTRA_FLYING
public static final DefaultedRegistryReference<SoundType> ITEM_ELYTRA_FLYING
-
ITEM_FIRECHARGE_USE
public static final DefaultedRegistryReference<SoundType> ITEM_FIRECHARGE_USE
-
ITEM_FLINTANDSTEEL_USE
public static final DefaultedRegistryReference<SoundType> ITEM_FLINTANDSTEEL_USE
-
ITEM_HOE_TILL
public static final DefaultedRegistryReference<SoundType> ITEM_HOE_TILL
-
ITEM_HONEY_BOTTLE_DRINK
public static final DefaultedRegistryReference<SoundType> ITEM_HONEY_BOTTLE_DRINK
-
ITEM_LODESTONE_COMPASS_LOCK
public static final DefaultedRegistryReference<SoundType> ITEM_LODESTONE_COMPASS_LOCK
-
ITEM_NETHER_WART_PLANT
public static final DefaultedRegistryReference<SoundType> ITEM_NETHER_WART_PLANT
-
ITEM_SHIELD_BLOCK
public static final DefaultedRegistryReference<SoundType> ITEM_SHIELD_BLOCK
-
ITEM_SHIELD_BREAK
public static final DefaultedRegistryReference<SoundType> ITEM_SHIELD_BREAK
-
ITEM_SHOVEL_FLATTEN
public static final DefaultedRegistryReference<SoundType> ITEM_SHOVEL_FLATTEN
-
ITEM_SWEET_BERRIES_PICK_FROM_BUSH
public static final DefaultedRegistryReference<SoundType> ITEM_SWEET_BERRIES_PICK_FROM_BUSH
-
ITEM_TOTEM_USE
public static final DefaultedRegistryReference<SoundType> ITEM_TOTEM_USE
-
ITEM_TRIDENT_HIT
public static final DefaultedRegistryReference<SoundType> ITEM_TRIDENT_HIT
-
ITEM_TRIDENT_HIT_GROUND
public static final DefaultedRegistryReference<SoundType> ITEM_TRIDENT_HIT_GROUND
-
ITEM_TRIDENT_RETURN
public static final DefaultedRegistryReference<SoundType> ITEM_TRIDENT_RETURN
-
ITEM_TRIDENT_RIPTIDE_1
public static final DefaultedRegistryReference<SoundType> ITEM_TRIDENT_RIPTIDE_1
-
ITEM_TRIDENT_RIPTIDE_2
public static final DefaultedRegistryReference<SoundType> ITEM_TRIDENT_RIPTIDE_2
-
ITEM_TRIDENT_RIPTIDE_3
public static final DefaultedRegistryReference<SoundType> ITEM_TRIDENT_RIPTIDE_3
-
ITEM_TRIDENT_THROW
public static final DefaultedRegistryReference<SoundType> ITEM_TRIDENT_THROW
-
ITEM_TRIDENT_THUNDER
public static final DefaultedRegistryReference<SoundType> ITEM_TRIDENT_THUNDER
-
MUSIC_CREATIVE
public static final DefaultedRegistryReference<SoundType> MUSIC_CREATIVE
-
MUSIC_CREDITS
public static final DefaultedRegistryReference<SoundType> MUSIC_CREDITS
-
MUSIC_DRAGON
public static final DefaultedRegistryReference<SoundType> MUSIC_DRAGON
-
MUSIC_END
public static final DefaultedRegistryReference<SoundType> MUSIC_END
-
MUSIC_GAME
public static final DefaultedRegistryReference<SoundType> MUSIC_GAME
-
MUSIC_MENU
public static final DefaultedRegistryReference<SoundType> MUSIC_MENU
-
MUSIC_NETHER_BASALT_DELTAS
public static final DefaultedRegistryReference<SoundType> MUSIC_NETHER_BASALT_DELTAS
-
MUSIC_NETHER_CRIMSON_FOREST
public static final DefaultedRegistryReference<SoundType> MUSIC_NETHER_CRIMSON_FOREST
-
MUSIC_NETHER_NETHER_WASTES
public static final DefaultedRegistryReference<SoundType> MUSIC_NETHER_NETHER_WASTES
-
MUSIC_NETHER_SOUL_SAND_VALLEY
public static final DefaultedRegistryReference<SoundType> MUSIC_NETHER_SOUL_SAND_VALLEY
-
MUSIC_NETHER_WARPED_FOREST
public static final DefaultedRegistryReference<SoundType> MUSIC_NETHER_WARPED_FOREST
-
MUSIC_UNDER_WATER
public static final DefaultedRegistryReference<SoundType> MUSIC_UNDER_WATER
-
MUSIC_DISC_11
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_11
-
MUSIC_DISC_13
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_13
-
MUSIC_DISC_BLOCKS
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_BLOCKS
-
MUSIC_DISC_CAT
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_CAT
-
MUSIC_DISC_CHIRP
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_CHIRP
-
MUSIC_DISC_FAR
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_FAR
-
MUSIC_DISC_MALL
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_MALL
-
MUSIC_DISC_MELLOHI
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_MELLOHI
-
MUSIC_DISC_PIGSTEP
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_PIGSTEP
-
MUSIC_DISC_STAL
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_STAL
-
MUSIC_DISC_STRAD
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_STRAD
-
MUSIC_DISC_WAIT
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_WAIT
-
MUSIC_DISC_WARD
public static final DefaultedRegistryReference<SoundType> MUSIC_DISC_WARD
-
PARTICLE_SOUL_ESCAPE
public static final DefaultedRegistryReference<SoundType> PARTICLE_SOUL_ESCAPE
-
UI_BUTTON_CLICK
public static final DefaultedRegistryReference<SoundType> UI_BUTTON_CLICK
-
UI_CARTOGRAPHY_TABLE_TAKE_RESULT
public static final DefaultedRegistryReference<SoundType> UI_CARTOGRAPHY_TABLE_TAKE_RESULT
-
UI_LOOM_SELECT_PATTERN
public static final DefaultedRegistryReference<SoundType> UI_LOOM_SELECT_PATTERN
-
UI_LOOM_TAKE_RESULT
public static final DefaultedRegistryReference<SoundType> UI_LOOM_TAKE_RESULT
-
UI_STONECUTTER_SELECT_RECIPE
public static final DefaultedRegistryReference<SoundType> UI_STONECUTTER_SELECT_RECIPE
-
UI_STONECUTTER_TAKE_RESULT
public static final DefaultedRegistryReference<SoundType> UI_STONECUTTER_TAKE_RESULT
-
UI_TOAST_CHALLENGE_COMPLETE
public static final DefaultedRegistryReference<SoundType> UI_TOAST_CHALLENGE_COMPLETE
-
UI_TOAST_IN
public static final DefaultedRegistryReference<SoundType> UI_TOAST_IN
-
UI_TOAST_OUT
public static final DefaultedRegistryReference<SoundType> UI_TOAST_OUT
-
WEATHER_RAIN
public static final DefaultedRegistryReference<SoundType> WEATHER_RAIN
-
WEATHER_RAIN_ABOVE
public static final DefaultedRegistryReference<SoundType> WEATHER_RAIN_ABOVE
-
-