Class EngineConnectionTypes


  • public final class EngineConnectionTypes
    extends Object
    An enumeration of all the possible engine connection types.
    • Field Detail

      • LOCAL_PLAYER

        public static final Class<LocalPlayerConnection> LOCAL_PLAYER
        The client side connection type where the player has successfully joined a server.
      • PLAYER

        public static final Class<PlayerConnection> PLAYER
        The server or client connection type where the player has successfully joined a server.
      • SERVER_PLAYER

        public static final Class<ServerPlayerConnection> SERVER_PLAYER
        The server side connection type where the player has successfully joined a server.