Interface StoppedGameEvent
-
- All Superinterfaces:
Event
,LifecycleEvent
public interface StoppedGameEvent extends LifecycleEvent
This event is called at the end of aGame
instance, after the game's state has shut down.This is the last event called by Sponge within a game lifecycle.
This event may not be fired in the event of an "unclean" shutdown (such as one due to a crash).
Most users will want to listen to
StoppingEngineEvent
instead, to do operations tied to the lifecycle of one single engine.