Interface BlockSoundGroup


  • public interface BlockSoundGroup
    Represents sounds for a block.
    • Method Detail

      • volume

        double volume()
        Gets the volume used when playing sounds.
        Returns:
        The volume
      • pitch

        double pitch()
        Gets the pitch used when playing sounds.
        Returns:
        The pitch
      • breakSound

        SoundType breakSound()
        Gets the sound played when the block is breaking.
        Returns:
        The break sound
      • stepSound

        SoundType stepSound()
        Gets the sound played when the block is stepped on.
        Returns:
        The step sound
      • placeSound

        SoundType placeSound()
        Gets the sound played when the block is placed.
        Returns:
        The place sound
      • hitSound

        SoundType hitSound()
        Gets the sound played when the block is hit.
        Returns:
        The hit sound
      • fallSound

        SoundType fallSound()
        Gets the sound played when a Living entity falls onto the block.
        Returns:
        The fall sound