Class Triggers
- java.lang.Object
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- org.spongepowered.api.advancement.criteria.trigger.Triggers
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Field Summary
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Field Detail
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BAD_OMEN
public static final DefaultedRegistryReference<Trigger<?>> BAD_OMEN
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BEE_NEST_DESTROYED
public static final DefaultedRegistryReference<Trigger<?>> BEE_NEST_DESTROYED
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BRED_ANIMALS
public static final DefaultedRegistryReference<Trigger<?>> BRED_ANIMALS
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BREWED_POTION
public static final DefaultedRegistryReference<Trigger<?>> BREWED_POTION
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CHANGED_DIMENSION
public static final DefaultedRegistryReference<Trigger<?>> CHANGED_DIMENSION
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CHANNELED_LIGHTNING
public static final DefaultedRegistryReference<Trigger<?>> CHANNELED_LIGHTNING
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CONSTRUCT_BEACON
public static final DefaultedRegistryReference<Trigger<?>> CONSTRUCT_BEACON
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CONSUME_ITEM
public static final DefaultedRegistryReference<Trigger<?>> CONSUME_ITEM
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CURED_ZOMBIE_VILLAGER
public static final DefaultedRegistryReference<Trigger<?>> CURED_ZOMBIE_VILLAGER
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EFFECTS_CHANGED
public static final DefaultedRegistryReference<Trigger<?>> EFFECTS_CHANGED
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ENCHANTED_ITEM
public static final DefaultedRegistryReference<Trigger<?>> ENCHANTED_ITEM
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ENTER_BLOCK
public static final DefaultedRegistryReference<Trigger<?>> ENTER_BLOCK
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ENTITY_HURT_PLAYER
public static final DefaultedRegistryReference<Trigger<?>> ENTITY_HURT_PLAYER
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ENTITY_KILLED_PLAYER
public static final DefaultedRegistryReference<Trigger<?>> ENTITY_KILLED_PLAYER
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FILLED_BUCKET
public static final DefaultedRegistryReference<Trigger<?>> FILLED_BUCKET
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FISHING_ROD_HOOKED
public static final DefaultedRegistryReference<Trigger<?>> FISHING_ROD_HOOKED
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GENERATE_LOOT
public static final DefaultedRegistryReference<Trigger<?>> GENERATE_LOOT
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HONEY_BLOCK_SIDE
public static final DefaultedRegistryReference<Trigger<?>> HONEY_BLOCK_SIDE
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IMPOSSIBLE
public static final DefaultedRegistryReference<Trigger<?>> IMPOSSIBLE
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INVENTORY_CHANGED
public static final DefaultedRegistryReference<Trigger<?>> INVENTORY_CHANGED
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ITEM_DURABILITY_CHANGED
public static final DefaultedRegistryReference<Trigger<?>> ITEM_DURABILITY_CHANGED
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ITEM_PICKED_UP_BY_ENTITY
public static final DefaultedRegistryReference<Trigger<?>> ITEM_PICKED_UP_BY_ENTITY
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ITEM_USED_ON_BLOCK
public static final DefaultedRegistryReference<Trigger<?>> ITEM_USED_ON_BLOCK
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KILLED_BY_CROSSBOW
public static final DefaultedRegistryReference<Trigger<?>> KILLED_BY_CROSSBOW
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LEVITATION
public static final DefaultedRegistryReference<Trigger<?>> LEVITATION
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LOCATION
public static final DefaultedRegistryReference<Trigger<?>> LOCATION
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NETHER_TRAVEL
public static final DefaultedRegistryReference<Trigger<?>> NETHER_TRAVEL
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PLACED_BLOCK
public static final DefaultedRegistryReference<Trigger<?>> PLACED_BLOCK
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PLAYER_HURT_ENTITY
public static final DefaultedRegistryReference<Trigger<?>> PLAYER_HURT_ENTITY
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PLAYER_INTERACTED_WITH_ENTITY
public static final DefaultedRegistryReference<Trigger<?>> PLAYER_INTERACTED_WITH_ENTITY
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PLAYER_KILLED_ENTITY
public static final DefaultedRegistryReference<Trigger<?>> PLAYER_KILLED_ENTITY
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RAID_WIN
public static final DefaultedRegistryReference<Trigger<?>> RAID_WIN
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RECIPE_UNLOCKED
public static final DefaultedRegistryReference<Trigger<?>> RECIPE_UNLOCKED
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SHOT_CROSSBOW
public static final DefaultedRegistryReference<Trigger<?>> SHOT_CROSSBOW
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SLEPT_IN_BED
public static final DefaultedRegistryReference<Trigger<?>> SLEPT_IN_BED
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SUMMONED_ENTITY
public static final DefaultedRegistryReference<Trigger<?>> SUMMONED_ENTITY
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TAME_ANIMAL
public static final DefaultedRegistryReference<Trigger<?>> TAME_ANIMAL
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TARGET_BLOCK_HIT
public static final DefaultedRegistryReference<Trigger<?>> TARGET_BLOCK_HIT
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TICK
public static final DefaultedRegistryReference<Trigger<?>> TICK
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USED_ENDER_EYE
public static final DefaultedRegistryReference<Trigger<?>> USED_ENDER_EYE
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USED_TOTEM
public static final DefaultedRegistryReference<Trigger<?>> USED_TOTEM
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VILLAGER_TRADE
public static final DefaultedRegistryReference<Trigger<?>> VILLAGER_TRADE
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