Interface MutableGameVolume
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- All Known Subinterfaces:
- ClientWorld,- GenerationRegion,- GenerationVolume.Mutable,- ServerWorld,- World<W,L>,- WorldLike<P>
 
 public interface MutableGameVolume
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Method SummaryAll Methods Instance Methods Abstract Methods Default Methods Modifier and Type Method Description booleandestroyBlock(Vector3i pos, boolean performDrops)booleanremoveBlock(int x, int y, int z)default booleanremoveBlock(Vector3i pos)booleansetBlock(int x, int y, int z, BlockState state, BlockChangeFlag flag)default booleansetBlock(Vector3i position, BlockState state, BlockChangeFlag flag)booleanspawnEntity(Entity entity)
 
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Method Detail- 
setBlockdefault boolean setBlock(Vector3i position, BlockState state, BlockChangeFlag flag) 
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setBlockboolean setBlock(int x, int y, int z, BlockState state, BlockChangeFlag flag)
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spawnEntityboolean spawnEntity(Entity entity) 
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removeBlockdefault boolean removeBlock(Vector3i pos) 
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removeBlockboolean removeBlock(int x, int y, int z)
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destroyBlockboolean destroyBlock(Vector3i pos, boolean performDrops) 
 
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