Interface RefreshGameEvent

  • All Superinterfaces:
    Event, LifecycleEvent

    public interface RefreshGameEvent
    extends LifecycleEvent
    Fired when something within a Game triggers a refresh of that game.

    The definition of a refresh is purely left up to the implementation. For the default implementation from Sponge, this is fired when executing the plugins' reload command and acts as a simple callback for plugin use.