Interface TeamMember

All Known Subinterfaces:
AcceleratingProjectile, Aerial, Ageable, Agent, Allay, Ambient, Angerable, Animal, Aquatic, AreaEffectCloud, Armadillo, ArmorStand, Arrow, ArrowLike, Attackable, Axolotl, Bat, Bee, Blaze, BlockDisplay, BlockOccupiedMinecart, Boat, Bogged, Boss, Breedable, Breeze, BreezeWindCharge, Camel, CarrierMinecart<M>, Cat, CaveSpider, Chargeable, ChestBoat, ChestMinecart, Chicken, ClientPlayer, Cod, CommandBlockMinecart, ComplexLiving<T>, ComplexLivingPart<P>, Cow, Creaking, Creeper, DisplayEntity, Dolphin, Donkey, DragonFireball, Drowned, Egg, ElderGuardian, EndCrystal, EnderDragon, EnderDragonPart, Enderman, Endermite, EnderPearl, Entity, Evoker, EvokerFangs, ExperienceBottle, ExperienceOrb, Explosive, ExplosiveFireball, EyeOfEnder, FallingBlock, FireworkRocket, Fish, FishingBobber, Fox, Frog, FurnaceMinecart, FusedExplosive, Ghast, Giant, GlowItemFrame, GlowSquid, Goat, Golem, Guardian, Hanging, Hoglin, HopperMinecart, Horse, HorseLike, Hostile, Human, Humanoid, Husk, IgnitingProjectile, Illager, Illusioner, Interaction, IronGolem, Item, ItemDisplay, ItemFrame, ItemRepresentable, Leashable, LeashKnot, LightningBolt, Living, Llama, LlamaSpit, LocalPlayer, MagmaCube, Marker, Minecart, MinecartLike, Monster, Mooshroom, Mule, Ocelot, OminousItemSpawner, Ownable, PackHorse, Painting, Panda, Parrot, PathfinderAgent, Patroller, Phantom, Pig, Piglin, PiglinBrute, PiglinLike, Pillager, Player, PolarBear, Potion, PrimedTNT, Projectile, Pufferfish, Rabbit, Raft, Raider, RangedAgent, Ranger, Ravager, RemotePlayer, Saddleable, Salmon, SchoolingFish, ServerPlayer, Sheep, Shulker, ShulkerBullet, Silverfish, Sittable, Skeleton, SkeletonHorse, SkeletonLike, Slime, SmallFireball, Sniffer, Snowball, SnowGolem, SpawnerMinecart, SpectralArrow, Spellcaster, Spider, Squid, Stray, Strider, Tadpole, TameableAnimal, Targeting, TextDisplay, ThrowableItemProjectile, TNTMinecart, TraderLlama, Trident, TropicalFish, Turtle, Vehicle, Vex, Villager, VillagerLike, Vindicator, WanderingTrader, Warden, WindCharge, WindChargeLike, Witch, Wither, WitherSkeleton, WitherSkull, Wolf, Zoglin, Zombie, ZombieHorse, ZombieVillager, ZombifiedPiglin

public interface TeamMember
A team member represents something which has a meaningful Component representation on a Team. The client may be able to link the team Component entry to a particular object, and perform extra functionality.

Examples include: