Interface StoppedGameEvent
- All Superinterfaces:
Event
,LifecycleEvent
This event is called at the end of a
Game
instance, after the game's
state has shut down.
This is the last event called by Sponge within a game lifecycle.
This event may not be fired in the event of an "unclean" shutdown (such as one due to a crash).
Most users will want to listen to StoppingEngineEvent
instead, to
do operations tied to the lifecycle of one single engine.
-
Method Summary
Methods inherited from interface org.spongepowered.api.event.lifecycle.LifecycleEvent
game