Package org.spongepowered.api.effect
Interface Viewer
- All Known Subinterfaces:
ClientPlayer,ClientWorld,ForwardingViewer,LocalPlayer,Player,RemotePlayer,ServerPlayer,ServerWorld,World<W,L>
A Viewer is something that sees effects.
E.g. the Viewer class contains methods for spawning particles and playing
sound effects.
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Method Summary
Modifier and TypeMethodDescriptionvoidplayMusicDisc(int x, int y, int z, MusicDisc musicDisc) Plays the givenMusicDiscat the given position.default voidplayMusicDisc(Vector3i position, MusicDisc musicDisc) Plays the givenMusicDiscat the given position.default voidPlays the givenSoundat the given position.voidresetBlockChange(int x, int y, int z) Resets the client's view of the provided position to what actually exists in theWorld.default voidresetBlockChange(Vector3i position) Resets the client's view of the provided position to what actually exists in theWorld.voidresetBlockProgress(int x, int y, int z) Resets the client's view of the provided position to actual breaking progress.default voidresetBlockProgress(Vector3i position) Resets the client's view of the provided position to actual breaking progress.voidsendBlockChange(int x, int y, int z, BlockState state) Sends a client-only block change.default voidsendBlockChange(Vector3i position, BlockState state) Sends a client-only block change.voidsendBlockProgress(int x, int y, int z, double progress) Sends a client-only block breaking progress.default voidsendBlockProgress(Vector3i position, double progress) Sends a client-only block breaking progress.voidsendWorldType(WorldType worldType) Sends the effect of being in a particular world environment, such as the Nether, as an effect to the viewer.voidspawnParticles(ParticleEffect particleEffect, double x, double y, double z) Spawn the givenParticleEffectat the given position.default voidspawnParticles(ParticleEffect particleEffect, Vector3d position) Spawn the givenParticleEffectat the given position.voidstopMusicDisc(int x, int y, int z) Stops theMusicDiscthat is playing at the given position.default voidstopMusicDisc(Vector3i position) Stops theMusicDiscthat is playing at the given position.Methods inherited from interface net.kyori.adventure.audience.Audience
clearResourcePacks, clearTitle, deleteMessage, deleteMessage, filterAudience, forEachAudience, hideBossBar, openBook, openBook, playSound, playSound, playSound, removeResourcePacks, removeResourcePacks, removeResourcePacks, removeResourcePacks, removeResourcePacks, resetTitle, sendActionBar, sendActionBar, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendPlayerListFooter, sendPlayerListFooter, sendPlayerListHeader, sendPlayerListHeader, sendPlayerListHeaderAndFooter, sendPlayerListHeaderAndFooter, sendResourcePacks, sendResourcePacks, sendResourcePacks, sendTitlePart, showBossBar, showTitle, stopSound, stopSoundMethods inherited from interface net.kyori.adventure.pointer.Pointered
get, getOrDefault, getOrDefaultFrom, pointers
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Method Details
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sendWorldType
Sends the effect of being in a particular world environment, such as the Nether, as an effect to the viewer.For example, specifying
WorldTypes.THE_NETHERwill create an empty skybox and hazy fog on the vanilla minecraft client- Parameters:
worldType- The world type
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spawnParticles
Spawn the givenParticleEffectat the given position.- Parameters:
particleEffect- The particle effect to spawnposition- The position
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spawnParticles
Spawn the givenParticleEffectat the given position.- Parameters:
particleEffect- The particle effect to spawnx- The x positiony- The y positionz- The z position
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playSound
Plays the givenSoundat the given position.- Parameters:
sound- The soundposition- The position
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playMusicDisc
Plays the givenMusicDiscat the given position. The benefit of playingMusicDiscinstead of aSoundTypeallows you to stop them through thestopMusicDisc(Vector3i). Playing a newMusicDiscat the same position will cancel the currently playing one.- Parameters:
position- The positionmusicDisc- The music disc
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playMusicDisc
Plays the givenMusicDiscat the given position. The benefit of playingMusicDiscinstead of aSoundTypeallows you to stop them through thestopMusicDisc(Vector3i). Playing a newMusicDiscat the same position will cancel the currently playing one.- Parameters:
x- The x positiony- The y positionz- The z positionmusicDisc- The music disc
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stopMusicDisc
Stops theMusicDiscthat is playing at the given position.- Parameters:
position- The position
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stopMusicDisc
void stopMusicDisc(int x, int y, int z) Stops theMusicDiscthat is playing at the given position.- Parameters:
x- The x positiony- The y positionz- The z position
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sendBlockChange
Sends a client-only block change.This will not change the
Worldin any way.- Parameters:
position- The positionstate- The block state
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sendBlockChange
Sends a client-only block change.This will not change the
Worldin any way.- Parameters:
x- The x positiony- The y positionz- The z positionstate- The block state
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resetBlockChange
Resets the client's view of the provided position to what actually exists in theWorld.This is useful for resetting what the client sees after sending a
block change.- Parameters:
position- The position
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resetBlockChange
void resetBlockChange(int x, int y, int z) Resets the client's view of the provided position to what actually exists in theWorld.This is useful for resetting what the client sees after sending a
block change.- Parameters:
x- The x positiony- The y positionz- The z position
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sendBlockProgress
Sends a client-only block breaking progress.- Parameters:
position- The positionprogress- The breaking progress from 0 to 1
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sendBlockProgress
void sendBlockProgress(int x, int y, int z, double progress) Sends a client-only block breaking progress.- Parameters:
x- The x positiony- The y positionz- The z positionprogress- The breaking progress from 0 to 1
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resetBlockProgress
Resets the client's view of the provided position to actual breaking progress.This is useful for resetting what the client sees after sending a
block progress.- Parameters:
position- The position
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resetBlockProgress
void resetBlockProgress(int x, int y, int z) Resets the client's view of the provided position to actual breaking progress.This is useful for resetting what the client sees after sending a
block progress.- Parameters:
x- The x positiony- The y positionz- The z position
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