- All Superinterfaces:
AffectItemStackEvent, AffectSlotEvent, Cancellable, Event
- All Known Subinterfaces:
ChangeInventoryEvent.Drop, ChangeInventoryEvent.Drop.Full, ChangeInventoryEvent.Drop.Single, ChangeInventoryEvent.Held, ChangeInventoryEvent.Pickup, ChangeInventoryEvent.SwapHand, ClickContainerEvent, ClickContainerEvent.Creative, ClickContainerEvent.Creative.Drop, ClickContainerEvent.Creative.Set, ClickContainerEvent.Double, ClickContainerEvent.Drag, ClickContainerEvent.Drag.Middle, ClickContainerEvent.Drag.Primary, ClickContainerEvent.Drag.Secondary, ClickContainerEvent.Drop, ClickContainerEvent.Drop.Full, ClickContainerEvent.Drop.Outside, ClickContainerEvent.Drop.Outside.Primary, ClickContainerEvent.Drop.Outside.Secondary, ClickContainerEvent.Drop.Single, ClickContainerEvent.Middle, ClickContainerEvent.NumberPress, ClickContainerEvent.Primary, ClickContainerEvent.Recipe, ClickContainerEvent.Recipe.All, ClickContainerEvent.Recipe.Single, ClickContainerEvent.Secondary, ClickContainerEvent.SelectTrade, ClickContainerEvent.Shift, ClickContainerEvent.Shift.Primary, ClickContainerEvent.Shift.Secondary, CraftItemEvent, CraftItemEvent.Craft, CraftItemEvent.Preview, EnchantItemEvent.Post, InteractContainerEvent.Close
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Nested Class Summary
Nested Classes
static interface
An interaction resulting in dropping an item.
static interface
static interface
Fires after an
Item has been picked up.
static interface
Fired when a
Player swaps it's hands.
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Method Summary
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Method Details
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inventory
- Returns:
- The inventory