Package org.spongepowered.api.event.lifecycle
@DefaultQualifier(org.checkerframework.checker.nullness.qual.NonNull.class)
package org.spongepowered.api.event.lifecycle
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InterfacesClassDescriptionEngineLifecycleEvent<E extends Engine>An event called during the lifetime (start to stop) of aGame.Called when the implementation signals that all the aspects of theGamehave completed loading.An event that allows plugins to suggest their own implementation for a given service.Supplies a service that is scoped to the givenEngine.Fired when something within aGametriggers a refresh of that game.Lifecycle event to indicate when network channels should be created and registered.Lifecycle event to indicate when commands should be registered.TheRegisterCommandEvent.Resultof a command registration, allowing for the chaining of other command registrations, or the retrival of theCommandMappinggenerated from the registration that returned this result.Lifecycle event for registering customdatawithin theDataManager.RegisterDataPackValueEvent<T extends DataPackEntry>RegisterRegistryEvent.EngineScoped<E extends Engine>RegisterRegistryValueEvent.EngineScoped<E extends Engine>StartedEngineEvent<E extends Engine>StartingEngineEvent<E extends Engine>This event is called at the end of aGameinstance, after the game's state has shut down.StoppingEngineEvent<E extends Engine>