Class EnchantmentTypes
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Field Summary
Modifier and TypeFieldDescriptionstatic final DefaultedRegistryReference
<EnchantmentType> Increases regular underwater mining speed.static final DefaultedRegistryReference
<EnchantmentType> Increases damages and causes slowness for a variable amount of time depending on the level to "arthropod" mobs.static final DefaultedRegistryReference
<EnchantmentType> Prevents removal of the cursed items that reside in the armor slots.static final DefaultedRegistryReference
<EnchantmentType> Reduces explosion damage.static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> Increases underwater movement speed.static final DefaultedRegistryReference
<EnchantmentType> Increases mining speed.static final DefaultedRegistryReference
<EnchantmentType> Reduces fall damage.static final DefaultedRegistryReference
<EnchantmentType> Sets the target on fire.static final DefaultedRegistryReference
<EnchantmentType> Reduces fire damage.static final DefaultedRegistryReference
<EnchantmentType> Sets your shot arrows on fire.static final DefaultedRegistryReference
<EnchantmentType> Increases block drops.static final DefaultedRegistryReference
<EnchantmentType> Creates frosted ice blocks when walking over water.static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> Causing shooting arrows to not consume regular arrows.static final DefaultedRegistryReference
<EnchantmentType> Increases attack knockback.static final DefaultedRegistryReference
<EnchantmentType> Causes mobs drop more loot.static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> Increases luck while fishing.static final DefaultedRegistryReference
<EnchantmentType> Increases rate of fish biting your hook while fishing.static final DefaultedRegistryReference
<EnchantmentType> Repair item durability with experience.static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> Increases shot arrow damage.static final DefaultedRegistryReference
<EnchantmentType> Reduces projectile damage you take, for example from arrows, ghasts, blaze fire charges, and similar in vanilla.static final DefaultedRegistryReference
<EnchantmentType> Reduces all damage, outside of a few sources that bypass armor, such as the void, the kill command, and hunger damage in vanilla.static final DefaultedRegistryReference
<EnchantmentType> Increases knockback by shot arrows.static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> Extends underwater breathing time.static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> Increases melee damage.static final DefaultedRegistryReference
<EnchantmentType> Allows collection of blocks that are normally unobtainable, such as diamond ore, cocoa, mycelium, and similar in vanilla.static final DefaultedRegistryReference
<EnchantmentType> Increases damage to "undead" mobs.static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> static final DefaultedRegistryReference
<EnchantmentType> Attackers are damaged when they deal damage to the wearer.static final DefaultedRegistryReference
<EnchantmentType> Increases effective durability.static final DefaultedRegistryReference
<EnchantmentType> Causes the item to disappear on death.static final DefaultedRegistryReference
<EnchantmentType> -
Method Summary
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Field Details
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AQUA_AFFINITY
Increases regular underwater mining speed.In vanilla the maximum level is 1.
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BANE_OF_ARTHROPODS
Increases damages and causes slowness for a variable amount of time depending on the level to "arthropod" mobs. In vanilla this includes spiders, cave spiders, silverfish, and endermites.In vanilla the maximum level is 5.
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BINDING_CURSE
Prevents removal of the cursed items that reside in the armor slots.In vanilla the maximum level is 1.
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BLAST_PROTECTION
Reduces explosion damage.In vanilla the maximum level is 4.
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BREACH
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CHANNELING
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DENSITY
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DEPTH_STRIDER
Increases underwater movement speed.In vanilla the maximum level is 3.
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EFFICIENCY
Increases mining speed.In vanilla the maximum level is 5.
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FEATHER_FALLING
Reduces fall damage.In vanilla the maximum level is 4.
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FIRE_ASPECT
Sets the target on fire.In vanilla the maximum level is 2.
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FIRE_PROTECTION
Reduces fire damage.In vanilla the maximum level is 4.
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FLAME
Sets your shot arrows on fire.In vanilla the maximum level is 1.
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FORTUNE
Increases block drops.In vanilla the maximum level is 3.
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FROST_WALKER
Creates frosted ice blocks when walking over water.In vanilla the maximum level is 2.
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IMPALING
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INFINITY
Causing shooting arrows to not consume regular arrows.In vanilla the maximum level is 1.
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KNOCKBACK
Increases attack knockback.In vanilla the maximum level is 2.
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LOOTING
Causes mobs drop more loot.In vanilla the maximum level is 3.
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LOYALTY
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LUCK_OF_THE_SEA
Increases luck while fishing.In vanilla the maximum level is 3.
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LURE
Increases rate of fish biting your hook while fishing.In vanilla the maximum level is 3.
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MENDING
Repair item durability with experience.In vanilla the maximum level is 1.
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MULTISHOT
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PIERCING
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POWER
Increases shot arrow damage.In vanilla the maximum level is 5.
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PROJECTILE_PROTECTION
Reduces projectile damage you take, for example from arrows, ghasts, blaze fire charges, and similar in vanilla.In vanilla the maximum level is 4.
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PROTECTION
Reduces all damage, outside of a few sources that bypass armor, such as the void, the kill command, and hunger damage in vanilla.In vanilla the maximum level is 4.
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PUNCH
Increases knockback by shot arrows.In vanilla the maximum level is 2.
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QUICK_CHARGE
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RESPIRATION
Extends underwater breathing time.In vanilla the maximum level is 3.
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RIPTIDE
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SHARPNESS
Increases melee damage.In vanilla the maximum level is 5.
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SILK_TOUCH
Allows collection of blocks that are normally unobtainable, such as diamond ore, cocoa, mycelium, and similar in vanilla.In vanilla the maximum level is 1.
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SMITE
Increases damage to "undead" mobs. In vanilla this includes skeletons, skeletons, zombies, withers, wither skeletons, zombie pigmen, skeleton horses and zombie horses.In vanilla the maximum level is 5.
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SOUL_SPEED
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SWEEPING_EDGE
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SWIFT_SNEAK
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THORNS
Attackers are damaged when they deal damage to the wearer.In vanilla the maximum level is 3.
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UNBREAKING
Increases effective durability.In vanilla the maximum level is 3.
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VANISHING_CURSE
Causes the item to disappear on death.In vanilla the maximum level is 1.
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WIND_BURST
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Method Details
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registry
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